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Balance Commander metal & energy production (#1298)
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* Update armcom1.lua

* Update armcom5.lua

* Update armcom6.lua

* Update armcom5.lua

* Update armcom6.lua

* Update corcom5.lua

* Update corcom1.lua

* Update tllcom5.lua

* Update tllcom1.lua

* Update tllcom.lua

* Update tllcom.lua

* Update armcom.lua

* Update corcom.lua

* Update tllcom.lua

* Update armcom4.lua

* Update corcom3.lua

* Update tllcom3.lua
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skymyj authored and nixtux committed Nov 6, 2016
1 parent 1230d14 commit 21393ca
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Showing 12 changed files with 15 additions and 15 deletions.
2 changes: 1 addition & 1 deletion units/armcom.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 5,
brakerate = 1.125,
buildcostenergy = 15000,
buildcostmetal = 1500,
buildcostmetal = 2000,
builddistance = 132,
builder = true,
buildpic = "ARMCOM.png",
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4 changes: 2 additions & 2 deletions units/armcom1.lua
Expand Up @@ -31,7 +31,7 @@ return {
decoyfor = "armcom",
defaultmissiontype = "Standby",
description = "Commander",
energymake = 100,
energymake = 250,
energystorage = 5000,
energyuse = 0,
explodeas = "COMMANDER_BLAST1",
Expand All @@ -50,7 +50,7 @@ return {
maxslope = 20,
maxvelocity = 1.3,
maxwaterdepth = 35,
metalmake = 4.1,
metalmake = 5,
metalstorage = 5000,
mincloakdistance = 50,
mobilestandorders = 1,
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2 changes: 1 addition & 1 deletion units/armcom4.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 9,
brakerate = 1.17,
buildcostenergy = 27000,
buildcostmetal = 2750,
buildcostmetal = 3250,
builddistance = 152,
builder = true,
buildpic = "ARMCOM.png",
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2 changes: 1 addition & 1 deletion units/armcom5.lua
Expand Up @@ -50,7 +50,7 @@ return {
maxslope = 29,
maxvelocity = 1.7,
maxwaterdepth = 35,
metalmake = 12,
metalmake = 10,
metalstorage = 5000,
mincloakdistance = 40,
mobilestandorders = 1,
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2 changes: 1 addition & 1 deletion units/corcom.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 5,
brakerate = 1.125,
buildcostenergy = 15000,
buildcostmetal = 1500,
buildcostmetal = 2000,
builddistance = 132,
builder = true,
buildpic = "CORCOM.png",
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4 changes: 2 additions & 2 deletions units/corcom1.lua
Expand Up @@ -31,7 +31,7 @@ return {
decoyfor = "corcom",
defaultmissiontype = "Standby",
description = "Commander",
energymake = 100,
energymake = 250,
energystorage = 5000,
energyuse = 0,
explodeas = "COMMANDER_BLAST1",
Expand All @@ -50,7 +50,7 @@ return {
maxslope = 20,
maxvelocity = 1.3,
maxwaterdepth = 35,
metalmake = 4.1,
metalmake = 5,
metalstorage = 5000,
mincloakdistance = 50,
mobilestandorders = 1,
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2 changes: 1 addition & 1 deletion units/corcom3.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 8,
brakerate = 1.155,
buildcostenergy = 27000,
buildcostmetal = 2750,
buildcostmetal = 3250,
builddistance = 147,
builder = true,
buildpic = "CORCOM.png",
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2 changes: 1 addition & 1 deletion units/corcom5.lua
Expand Up @@ -50,7 +50,7 @@ return {
maxslope = 29,
maxvelocity = 1.7,
maxwaterdepth = 35,
metalmake = 12,
metalmake = 10,
metalstorage = 5000,
mincloakdistance = 40,
mobilestandorders = 1,
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4 changes: 2 additions & 2 deletions units/tllcom.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 11,
brakerate = 1.125,
buildcostenergy = 15000,
buildcostmetal = 1500,
buildcostmetal = 2000,
builddistance = 132,
builder = true,
buildpic = "TLLCOM.png",
Expand All @@ -30,7 +30,7 @@ return {
corpse = "DEAD",
defaultmissiontype = "Standby",
description = "Commander",
energymake = 30,
energymake = 15,
energystorage = 1000,
energyuse = 0,
explodeas = "COMMANDER_BLAST1",
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2 changes: 1 addition & 1 deletion units/tllcom1.lua
Expand Up @@ -49,7 +49,7 @@ return {
maxslope = 20,
maxvelocity = 1.1,
maxwaterdepth = 35,
metalmake = 6,
metalmake = 7.5,
metalstorage = 5000,
mincloakdistance = 50,
mobilestandorders = 1,
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2 changes: 1 addition & 1 deletion units/tllcom3.lua
Expand Up @@ -6,7 +6,7 @@ return {
autoheal = 9,
brakerate = 1.17,
buildcostenergy = 27000,
buildcostmetal = 2750,
buildcostmetal = 3250,
builddistance = 152,
builder = true,
buildpic = "tllcom.png",
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2 changes: 1 addition & 1 deletion units/tllcom5.lua
Expand Up @@ -50,7 +50,7 @@ return {
maxslope = 29,
maxvelocity = 1.7,
maxwaterdepth = 35,
metalmake = 12,
metalmake = 10,
metalstorage = 5000,
mincloakdistance = 40,
mobilestandorders = 1,
Expand Down

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