Skip to content

nakanotti/CocoaInput

 
 

Repository files navigation

CocoaInput

Support IME - Input Method Editor(Japanese,Chinese,Korean) in Minecraft on Multi-platforms(macOS, Windows, X11).

Compiling

  1. Clone git repository
git clone https://github.com/Axeryok/CocoaInput.git
cd CocoaInput
  1. Compile native library
    CocoaInput needs native-platform libraries to work. To compile them, run one of below scripts which is your platform.
    • build_lib_for_mac.sh - For macOS
    • build_lib_for_x11.sh - For Linux
    • build_lib_for_win.sh - For Windows
    • (build_lib_all.sh - For all platform, You should create remote_build.sh to build macOS lib remotely.)
  2. Compile Forge Mod
    Type below command.Forge mod will be located in "fabric/build/libs".
./gradlew build
  1. Compile Fabric Mod
    Type below command.Fabric mod will be located in "fabric/build/libs".
cd fabric
./gradlew build

Installing

CocoaInput official binaries has been distributed on https://www.curseforge.com/minecraft/mc-mods/cocoainput . Get jar from above URL or trying ”Compiling" task. Place it in your mods directory.

CocoaInput requires MinecraftForge or Fabric.

This mod uses Java Native Access (Apache Licence2) and binuary for Minecraft1.7.10 contains it.

License

Minecraft Mod Public License Japanese Transration

About

A best way to input characters with native mac IM in Minecraft

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Java 64.6%
  • Objective-C 16.8%
  • C 14.8%
  • Shell 2.4%
  • Makefile 1.4%