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currently, the condition for two temple & thing hand is (see here): (temples + has_Map >= 2) * (lands < (7 - j))
This could be a 1 temple, 1 map N spells hand and should be discarded.
I think the proper implementation would be ((temples >=2) or ((lands >=2)*(temples + has_Map >= 2)))* (lands < (7 - j))
The text was updated successfully, but these errors were encountered:
Hey, I was counting Map as an Eldrazi Temple for that category since it still contributes to draws like t3 Smasher or t4 Endbringer. You're right I should also have checked that the hand has more than two lands before counting Map, but since it has to have at least 1 Temple that shouldn't be a huge deal. I'll change it to (temples + has_Map * (lands >= 2) >= 2) * (lands < (7 - j)), probably.
currently, the condition for two temple & thing hand is (see here):
(temples + has_Map >= 2) * (lands < (7 - j))
This could be a 1 temple, 1 map N spells hand and should be discarded.
I think the proper implementation would be
((temples >=2) or ((lands >=2)*(temples + has_Map >= 2)))* (lands < (7 - j))
The text was updated successfully, but these errors were encountered: