-
-
Notifications
You must be signed in to change notification settings - Fork 44
/
PatchPlayerManager.java
184 lines (155 loc) · 5.69 KB
/
PatchPlayerManager.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
package me.nallar.tickthreading.minecraft.patched;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import me.nallar.tickthreading.Log;
import me.nallar.tickthreading.patcher.Declare;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.management.PlayerInstance;
import net.minecraft.server.management.PlayerManager;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.WorldServer;
public abstract class PatchPlayerManager extends PlayerManager {
public Object chunkWatcherLock;
public Object chunkUpdateLock;
@Declare
public java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock playerUpdateLock_;
@Declare
public java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock playersUpdateLock_;
public void construct() {
chunkWatcherLock = new Object();
chunkUpdateLock = new Object();
ReentrantReadWriteLock reentrantReadWriteLock = new ReentrantReadWriteLock();
playersUpdateLock = reentrantReadWriteLock.writeLock();
playerUpdateLock = reentrantReadWriteLock.readLock();
}
public PatchPlayerManager(WorldServer par1WorldServer, int par2) {
super(par1WorldServer, par2);
}
@Override
@Declare
public net.minecraft.util.LongHashMap getChunkWatchers() {
return this.playerInstances;
}
@Override
@Declare
public List getChunkWatcherWithPlayers() {
return this.chunkWatcherWithPlayers;
}
@Override
public PlayerInstance getOrCreateChunkWatcher(int par1, int par2, boolean par3) {
long var4 = (long) par1 + 2147483647L | (long) par2 + 2147483647L << 32;
PlayerInstance var6 = (PlayerInstance) this.playerInstances.getValueByKey(var4);
boolean needsLoaded = false;
if (var6 == null && par3) {
synchronized (chunkWatcherLock) {
var6 = (PlayerInstance) this.playerInstances.getValueByKey(var4);
if (var6 == null) {
var6 = new PlayerInstance(this, par1, par2);
this.playerInstances.add(var4, var6);
needsLoaded = true;
}
}
}
if (needsLoaded) {
getWorldServer().theChunkProviderServer.loadChunk(par1, par2);
}
return var6;
}
@Override
public void filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP) {
synchronized (par1EntityPlayerMP.loadedChunks) {
ArrayList var2 = new ArrayList(par1EntityPlayerMP.loadedChunks);
int var3 = 0;
int var4 = this.playerViewRadius;
int var5 = (int) par1EntityPlayerMP.posX >> 4;
int var6 = (int) par1EntityPlayerMP.posZ >> 4;
int var7 = 0;
int var8 = 0;
PlayerInstance playerInstance = this.getOrCreateChunkWatcher(var5, var6, true);
ChunkCoordIntPair var9 = playerInstance.getLocation();
par1EntityPlayerMP.loadedChunks.clear();
if (var2.contains(var9)) {
par1EntityPlayerMP.loadedChunks.add(var9);
}
int var10;
for (var10 = 1; var10 <= var4 * 2; ++var10) {
for (int var11 = 0; var11 < 2; ++var11) {
int[] var12 = this.xzDirectionsConst[var3++ % 4];
for (int var13 = 0; var13 < var10; ++var13) {
var7 += var12[0];
var8 += var12[1];
var9 = this.getOrCreateChunkWatcher(var5 + var7, var6 + var8, true).getLocation();
if (var2.contains(var9)) {
par1EntityPlayerMP.loadedChunks.add(var9);
}
}
}
}
var3 %= 4;
for (var10 = 0; var10 < var4 * 2; ++var10) {
var7 += this.xzDirectionsConst[var3][0];
var8 += this.xzDirectionsConst[var3][1];
var9 = this.getOrCreateChunkWatcher(var5 + var7, var6 + var8, true).getLocation();
if (var2.contains(var9)) {
par1EntityPlayerMP.loadedChunks.add(var9);
}
}
}
}
@Override
public void addPlayer(EntityPlayerMP par1EntityPlayerMP) {
synchronized (par1EntityPlayerMP.loadedChunks) {
int var2 = (int) par1EntityPlayerMP.posX >> 4;
int var3 = (int) par1EntityPlayerMP.posZ >> 4;
par1EntityPlayerMP.managedPosX = par1EntityPlayerMP.posX;
par1EntityPlayerMP.managedPosZ = par1EntityPlayerMP.posZ;
for (int var4 = var2 - this.playerViewRadius; var4 <= var2 + this.playerViewRadius; ++var4) {
for (int var5 = var3 - this.playerViewRadius; var5 <= var3 + this.playerViewRadius; ++var5) {
this.getOrCreateChunkWatcher(var4, var5, true).addPlayerToChunkWatchingList(par1EntityPlayerMP);
}
}
}
this.filterChunkLoadQueue(par1EntityPlayerMP);
synchronized (this.players) {
this.players.add(par1EntityPlayerMP);
}
}
@Override
public void removePlayer(EntityPlayerMP par1EntityPlayerMP) {
synchronized (par1EntityPlayerMP.loadedChunks) {
int var2 = (int) par1EntityPlayerMP.managedPosX >> 4;
int var3 = (int) par1EntityPlayerMP.managedPosZ >> 4;
for (int var4 = var2 - this.playerViewRadius; var4 <= var2 + this.playerViewRadius; ++var4) {
for (int var5 = var3 - this.playerViewRadius; var5 <= var3 + this.playerViewRadius; ++var5) {
PlayerInstance var6 = this.getOrCreateChunkWatcher(var4, var5, false);
if (var6 != null) {
var6.sendThisChunkToPlayer(par1EntityPlayerMP);
}
}
}
}
synchronized (this.players) {
this.players.remove(par1EntityPlayerMP);
}
}
@Override
public void updatePlayerInstances() {
playersUpdateLock.lock();
try {
for (Object chunkWatcherWithPlayer : this.chunkWatcherWithPlayers) {
if (chunkWatcherWithPlayer instanceof PlayerInstance) {
((PlayerInstance) chunkWatcherWithPlayer).sendChunkUpdate();
}
}
} catch (Exception e) {
Log.severe("Failed to unload some chunks", e);
} finally {
playersUpdateLock.unlock();
}
this.chunkWatcherWithPlayers.clear();
if (this.players.isEmpty()) {
this.theWorldServer.theChunkProviderServer.unloadAllChunks();
}
}
}