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EntityTickRegion.java
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EntityTickRegion.java
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package me.nallar.tickthreading.minecraft.tickregion;
import java.util.Iterator;
import me.nallar.collections.LinkedHashSetTempSetNoClear;
import me.nallar.tickthreading.Log;
import me.nallar.tickthreading.minecraft.TickManager;
import me.nallar.tickthreading.minecraft.profiling.EntityTickProfiler;
import me.nallar.unsafe.UnsafeAccess;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.gen.ChunkProviderServer;
import sun.misc.Unsafe;
public class EntityTickRegion extends TickRegion {
private final LinkedHashSetTempSetNoClear<Entity> entitySet = new LinkedHashSetTempSetNoClear<Entity>();
public EntityTickRegion(World world, TickManager manager, int regionX, int regionZ) {
super(world, manager, regionX, regionZ);
}
@Override
public void doTick() {
ChunkProviderServer chunkProvider = (ChunkProviderServer) world.getChunkProvider();
boolean profilingEnabled = manager.profilingEnabled || this.profilingEnabled;
EntityTickProfiler entityTickProfiler = profilingEnabled ? EntityTickProfiler.ENTITY_TICK_PROFILER : null;
long startTime = 0;
Iterator<Entity> entitiesIterator = entitySet.startIteration();
try {
while (entitiesIterator.hasNext()) {
if (profilingEnabled) {
startTime = System.nanoTime();
}
Entity entity = entitiesIterator.next();
try {
Entity ridingEntity = entity.ridingEntity;
if (ridingEntity != null) {
if (!ridingEntity.isDead && ridingEntity.riddenByEntity == entity) {
continue;
}
ridingEntity.riddenByEntity = null;
entity.ridingEntity = null;
}
if (!entity.isDead) {
if (entity instanceof EntityPlayerMP) {
Unsafe $ = UnsafeAccess.$;
Object lock = ((EntityPlayerMP) entity).playerNetServerHandler;
if ($.tryMonitorEnter(lock)) {
try {
world.updateEntity(entity);
} finally {
$.monitorExit(lock);
}
}
} else {
world.updateEntity(entity);
}
}
if (entity.isDead) {
int entityX = entity.chunkCoordX;
int entityZ = entity.chunkCoordZ;
if (entity.addedToChunk) {
Chunk chunk = chunkProvider.getChunkIfExists(entityX, entityZ);
if (chunk != null) {
chunk.removeEntity(entity);
}
}
entitiesIterator.remove();
manager.removed(entity);
world.releaseEntitySkin(entity);
} else if (manager.getHashCode(entity) != hashCode) {
entitiesIterator.remove();
manager.add(entity, false);
//Log.severe("Inconsistent state: " + entity + " is in the wrong TickRegion.");
// Note to self for when I decide this is wrong later:
// Entities are supposed to move, of course this will happen!
}
} catch (Throwable throwable) {
Log.severe("Exception ticking entity " + entity + " in " + toString() + '/' + Log.name(entity.worldObj) + ':', throwable);
if (entity.worldObj != world) {
Log.severe("Seems to be caused by an entity being in a broken state, set to an impossible/incorrect world. Killing this entity.");
entity.setDead();
}
}
if (profilingEnabled) {
entityTickProfiler.record(entity, System.nanoTime() - startTime);
}
}
} finally {
entitySet.done();
}
}
@Override
protected String getShortTypeName() {
return "E";
}
public boolean add(Entity entity) {
return entitySet.add(entity);
}
public boolean remove(Entity entity) {
return entitySet.remove(entity);
}
@Override
public boolean isEmpty() {
return entitySet.isEmpty();
}
@Override
public int size() {
return entitySet.size();
}
@Override
public void die() {
entitySet.clear();
}
}