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PatchSpawnerAnimals.java
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PatchSpawnerAnimals.java
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package me.nallar.tickthreading.minecraft.patched;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import me.nallar.tickthreading.Log;
import me.nallar.tickthreading.minecraft.TickThreading;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.SpawnerAnimals;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.biome.SpawnListEntry;
public abstract class PatchSpawnerAnimals extends SpawnerAnimals {
private static long hash(long x, long y) {
return (x << 32) | y;
}
private static final int closeRange = 1;
private static final int farRange = 5;
private static final int spawnVariance = 6;
public static int spawnMobsQuickly(WorldServer worldServer, boolean peaceful, boolean hostile, boolean animal) {
worldServer.theProfiler.startSection("creatureTypes");
int entityMultiplier = worldServer.playerEntities.size();
int mobMultiplier = entityMultiplier * (worldServer.isDaytime() ? 1 : 2);
Map<EnumCreatureType, Integer> requiredSpawns = new EnumMap<EnumCreatureType, Integer>(EnumCreatureType.class);
for (EnumCreatureType creatureType : EnumCreatureType.values()) {
int count = (creatureType.getPeacefulCreature() ? entityMultiplier : mobMultiplier) * creatureType.getMaxNumberOfCreature();
if (count > worldServer.countEntities(creatureType.getCreatureClass())) {
requiredSpawns.put(creatureType, count);
}
}
worldServer.theProfiler.endSection();
if (requiredSpawns.isEmpty()) {
return 0;
}
worldServer.theProfiler.startSection("spawnableChunks");
int spawnedMobs = 0;
Set<Long> closeChunks = new HashSet<Long>();
List<Long> spawnableChunks = new ArrayList<Long>();
for (Object entityPlayer_ : worldServer.playerEntities) {
EntityPlayer entityPlayer = (EntityPlayer) entityPlayer_;
int pX = entityPlayer.chunkCoordX;
int pZ = entityPlayer.chunkCoordZ;
int x = pX - closeRange;
int maxX = pX + closeRange;
int startZ = pZ - closeRange;
int maxZ = pZ + closeRange;
for (; x <= maxX; x++) {
for (int z = startZ; z <= maxZ; z++) {
closeChunks.add(hash(x, z));
}
}
}
for (Object entityPlayer_ : worldServer.playerEntities) {
EntityPlayer entityPlayer = (EntityPlayer) entityPlayer_;
int pX = entityPlayer.chunkCoordX;
int pZ = entityPlayer.chunkCoordZ;
int x = pX - farRange;
int maxX = pX + farRange;
int startZ = pZ - farRange;
int maxZ = pZ + farRange;
for (; x <= maxX; x++) {
for (int z = startZ; z <= maxZ; z++) {
long hash = hash(x, z);
if (!closeChunks.contains(hash)) {
spawnableChunks.add(hash);
}
}
}
}
worldServer.theProfiler.endStartSection("spawnMobs");
SpawnLoop:
for (Map.Entry<EnumCreatureType, Integer> entry : requiredSpawns.entrySet()) {
EnumCreatureType creatureType = entry.getKey();
int size = spawnableChunks.size();
if (size < 1) {
break;
}
long hash = spawnableChunks.get(worldServer.rand.nextInt(size));
int x = (int) (hash >> 32);
int z = (int) hash;
int sX = x * 16 + worldServer.rand.nextInt(16);
int sZ = z * 16 + worldServer.rand.nextInt(16);
int sY = worldServer.getHeightValue(sX, sZ);
if (creatureType == EnumCreatureType.waterCreature) {
String biomeName = worldServer.getBiomeGenForCoords(sX, sZ).biomeName;
if (!"Ocean".equals(biomeName) && !"River".equals(biomeName)) {
continue;
}
sY -= 2;
}
if (worldServer.getBlockMaterial(sX, sY, sZ) == creatureType.getCreatureMaterial()) {
for (int i = 0; i < 6; i++) {
int ssX = sX + (worldServer.rand.nextInt(spawnVariance) - spawnVariance / 2);
int ssZ = sZ + (worldServer.rand.nextInt(spawnVariance) - spawnVariance / 2);
int ssY;
if (creatureType == EnumCreatureType.waterCreature) {
ssY = sY;
} else if (creatureType == EnumCreatureType.ambient) {
ssY = worldServer.rand.nextInt(63) + 1;
} else {
ssY = worldServer.getHeightValue(ssX, ssZ);
if (!worldServer.getBlockMaterial(ssX, ssY - 1, ssZ).isOpaque() ||
!Block.blocksList[worldServer.getBlockId(ssX, ssY - 1, ssZ)].canCreatureSpawn(creatureType, worldServer, ssX, ssY - 1, ssZ)) {
continue;
}
}
if (creatureType == EnumCreatureType.waterCreature || (!worldServer.getBlockMaterial(ssX, ssY - 1, ssZ).isLiquid())) {
SpawnListEntry creatureClass = worldServer.spawnRandomCreature(creatureType, ssX, ssY, ssZ);
if (creatureClass == null) {
break;
}
EntityLiving spawnedEntity;
try {
spawnedEntity = (EntityLiving) creatureClass.entityClass.getConstructor(World.class).newInstance(worldServer);
} catch (Exception e) {
Log.severe("Failed to spawn entity " + creatureClass, e);
break SpawnLoop;
}
spawnedEntity.setLocationAndAngles((double) ssX, (double) ssY, (double) ssZ, worldServer.rand.nextFloat() * 360.0F, 0.0F);
if (spawnedEntity.getCanSpawnHere()) {
worldServer.spawnEntityInWorld(spawnedEntity);
creatureSpecificInit(spawnedEntity, worldServer, ssX, ssY, ssZ);
spawnedMobs++;
}
}
}
}
if (spawnedMobs >= 32) {
break;
}
}
worldServer.theProfiler.endSection();
return spawnedMobs;
}
public static int a(WorldServer par0WorldServer, boolean par1, boolean par2, boolean par3) {
if (!par1 && !par2) {
return 0;
}
if (TickThreading.instance.enableFastMobSpawning && !"Nether".equals(par0WorldServer.provider.getDimensionName())) {
return spawnMobsQuickly(par0WorldServer, par1, par2, par3);
}
double tpsFactor = MinecraftServer.getTPS() / 20;
HashMap<ChunkCoordIntPair, Boolean> eligibleChunksForSpawning = new HashMap<ChunkCoordIntPair, Boolean>();
int var4;
int var7;
for (var4 = 0; var4 < par0WorldServer.playerEntities.size(); ++var4) {
EntityPlayer var5 = (EntityPlayer) par0WorldServer.playerEntities.get(var4);
int var6 = MathHelper.floor_double(var5.posX / 16.0D);
var7 = MathHelper.floor_double(var5.posZ / 16.0D);
byte var8 = 8;
for (int var9 = -var8; var9 <= var8; ++var9) {
for (int var10 = -var8; var10 <= var8; ++var10) {
boolean var11 = var9 == -var8 || var9 == var8 || var10 == -var8 || var10 == var8;
ChunkCoordIntPair var12 = new ChunkCoordIntPair(var9 + var6, var10 + var7);
if (!var11) {
eligibleChunksForSpawning.put(var12, false);
} else if (!eligibleChunksForSpawning.containsKey(var12)) {
eligibleChunksForSpawning.put(var12, true);
}
}
}
}
var4 = 0;
ChunkCoordinates var32 = par0WorldServer.getSpawnPoint();
EnumCreatureType[] var33 = EnumCreatureType.values();
var7 = var33.length;
for (int var34 = 0; var34 < var7; ++var34) {
EnumCreatureType var35 = var33[var34];
if ((Math.random() < tpsFactor) && ((!var35.getPeacefulCreature() || par2) && (var35.getPeacefulCreature() || par1) && (!var35.getAnimal() || par3) && par0WorldServer.countEntities(var35.getCreatureClass()) <= var35.getMaxNumberOfCreature() * eligibleChunksForSpawning.size() / 256)) {
ArrayList<ChunkCoordIntPair> tmp = new ArrayList<ChunkCoordIntPair>(eligibleChunksForSpawning.keySet());
Collections.shuffle(tmp);
Iterator<ChunkCoordIntPair> var37 = tmp.iterator();
label110:
while (var37.hasNext()) {
ChunkCoordIntPair var36 = var37.next();
if (!eligibleChunksForSpawning.get(var36)) {
ChunkPosition var38 = getRandomSpawningPointInChunk(par0WorldServer, var36.chunkXPos, var36.chunkZPos);
int var13 = var38.x;
int var14 = var38.y;
int var15 = var38.z;
if (!par0WorldServer.isBlockNormalCube(var13, var14, var15) && par0WorldServer.getBlockMaterial(var13, var14, var15) == var35.getCreatureMaterial()) {
int var16 = 0;
int var17 = 0;
while (var17 < 3) {
int var18 = var13;
int var19 = var14;
int var20 = var15;
byte var21 = 6;
SpawnListEntry var22 = null;
int var23 = 0;
while (true) {
if (var23 < 4) {
label103:
{
var18 += par0WorldServer.rand.nextInt(var21) - par0WorldServer.rand.nextInt(var21);
var19 += par0WorldServer.rand.nextInt(1) - par0WorldServer.rand.nextInt(1);
var20 += par0WorldServer.rand.nextInt(var21) - par0WorldServer.rand.nextInt(var21);
if (canCreatureTypeSpawnAtLocation(var35, par0WorldServer, var18, var19, var20)) {
float var24 = (float) var18 + 0.5F;
float var25 = (float) var19;
float var26 = (float) var20 + 0.5F;
if (par0WorldServer.getClosestPlayer((double) var24, (double) var25, (double) var26, 24.0D) == null) {
float var27 = var24 - (float) var32.posX;
float var28 = var25 - (float) var32.posY;
float var29 = var26 - (float) var32.posZ;
float var30 = var27 * var27 + var28 * var28 + var29 * var29;
if (var30 >= 576.0F) {
if (var22 == null) {
var22 = par0WorldServer.spawnRandomCreature(var35, var18, var19, var20);
if (var22 == null) {
break label103;
}
}
EntityLiving var39;
try {
var39 = (EntityLiving) var22.entityClass.getConstructor(World.class).newInstance(par0WorldServer);
} catch (Exception var31) {
var31.printStackTrace();
return var4;
}
var39.setLocationAndAngles((double) var24, (double) var25, (double) var26, par0WorldServer.rand.nextFloat() * 360.0F, 0.0F);
if (var39.getCanSpawnHere()) {
++var16;
par0WorldServer.spawnEntityInWorld(var39);
creatureSpecificInit(var39, par0WorldServer, var24, var25, var26);
if (var16 >= var39.getMaxSpawnedInChunk()) {
continue label110;
}
}
var4 += var16;
}
}
}
++var23;
continue;
}
}
++var17;
break;
}
}
}
}
}
}
}
return var4;
}
}