First Game made by me, in C++ and Qt, objective is to land a plane on a runway.
Controls are:
- Up and Down arrows for increase or decrease in thrust respectively
- Left and Right arrows for increase or decrease in pitch respectively (to a max of 90º)
- F, S and B are flaps (increase flap angle with F, decrease with G), spoilers and brakes respectively, flaps slow down the plane and increase lift, spoilers decrease RC (Rate of Climb) by a bit to make flight more stable, and brakes decrease speed of the plane when on the runway (won't work unless on the runway)