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headless download update #1
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Native support would be a lot better than my little hack, and I do appreciate that you're thinking about it. Thanks for the notification! |
Hi, I recently joined Factorio and hosting a headless server. I bought the game on Steam. And I cannot find updater-token in player-data.json. Dunno if this is related to the change that headless server is free now. How and where can I find my token though? :/ |
Fairly related, yes -- the updater token is for the in-game updater; with Steam there's no reason to ever run in-game updates, so no token. I don't have a good solution for it, though; I suspect you'll just need to rely on manual downloads for a bit. |
@narc0tiq Thanks for reply. It's quite inconvenient to update server manually due to so many minor hotfix. But before new official API, I think that's what I have to do for now. Thanks for this great script anyways! :D |
Hi guys, so I have updated our updater server. If you are asking for the headless package now there is no need for authentication. Just to be more specific:
This should make the integration much easier. Let me know if there are any issues. |
Indeed, I appear to not need to change my code at all -- it just worked. So it looks like I just need to bring my documentation up to date. Many thanks, @tomik, you've saved my script! 👍 |
How does one update without the user and token? Do I just leave those parameters out? |
Yes=) On Mon, Mar 7, 2016 at 4:20 PM, Brandon Butler notifications@github.com
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Hello,
we have updated the headless server download mechanism. So I just thought I would give you a heads up. Now the server is for download for free for anyone even without an account. Check it out on the web: https://www.factorio.com/download-headless/stable. Also I don't quite understand what is the point of the user specifying the package name when this is only for headless server (and those are only linux packages).
Edit:
Hmm,now I actually checked the code and see that you are using the updater api, not parsing the website (that was my original impression). So this will be of no use to you then, sorry. We will see how to tackle this properly - I would say by supporting the update in headless natively.
Cheers
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