Issues: narical/openxcom-accuracy
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Add marker if tile is in throwing range
enhancement
New feature or request
#14
opened Dec 24, 2023 by
narical
Add accuracy bonus to overcome target's cover
enhancement
New feature or request
#11
opened Dec 5, 2023 by
narical
In the log the shot hits, but crashes into an obstacle in reality.
bug
Something isn't working
#10
opened Dec 3, 2023 by
Ronios
Accuracy at the maximum range gets 2% penalty
invalid
This doesn't seem right
#9
opened Dec 3, 2023 by
narical
Lamps can't be relialable targeted anymore
invalid
This doesn't seem right
#8
opened Dec 3, 2023 by
narical
Add menu option to add accuracy threshold for reaction fire
enhancement
New feature or request
#6
opened Dec 3, 2023 by
narical
canTargetUnit detects a unit but checkVoxelExposure can't
bug
Something isn't working
#5
opened Dec 3, 2023 by
narical
Shotgun log accuracy numbers are inconsistent with displayed
bug
Something isn't working
#4
opened Dec 3, 2023 by
narical
Add menu option to "weigh" visibility influence to % hit chance
enhancement
New feature or request
#3
opened Dec 3, 2023 by
narical
Two+ waypoints autofire weapons untested
question
Further information is requested
#2
opened Dec 3, 2023 by
narical
Second and consequent shots from auto go to the ground
bug
Something isn't working
#1
opened Dec 3, 2023 by
narical
ProTip!
Adding no:label will show everything without a label.