Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove constants that aren't backwards compatible #491

Merged
merged 1 commit into from
Feb 25, 2024

Conversation

nathanhoad
Copy link
Owner

This removes a few niche constants from Vector3 that aren't available in older Godot 4s.

@nathanhoad nathanhoad merged commit 8b2aa57 into main Feb 25, 2024
@nathanhoad nathanhoad deleted the remove-new-constants branch February 25, 2024 04:33
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant