Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Correctly handle the tiling.cycle wraparound for both negative and positive directions #6

Merged
merged 2 commits into from
Dec 12, 2014

Conversation

acmcelwee
Copy link
Contributor

No description provided.

@acmcelwee
Copy link
Contributor Author

Sorry about the first bad commit. First time writing Lua, and that bad snipped came from a Lua console...haven't figured out the world of testing my code in this world yet, other than writing quick snippets in console and building the rock to use in mjolnir. With the second edit, cycling forward/backward is working like a charm for me with this installed as a locally build rock.

csaunders pushed a commit that referenced this pull request Dec 12, 2014
Correctly handle the tiling.cycle wraparound for both negative and positive directions
@csaunders csaunders merged commit 1a98aad into nathankot:master Dec 12, 2014
@csaunders
Copy link
Collaborator

Thanks for the contribution!

@nathankot
Copy link
Owner

👍 thanks @acmcelwee will do a release with this

@acmcelwee
Copy link
Contributor Author

No problem. Working on an xmonad-esque pane resizer function for the main-horizontal and main-vertical layouts. PR to follow soon.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants