Releases
0.0.15
Added MediaAsset.ToValue
method for creating Function prediction values from media assets.
Added VideoKitAudioManager.OnAudioBuffer
event for receiving audio buffers from audio devices.
Added VideoKitCameraManager.OnCameraImage
event for receiving camera images directly from the streaming camera device.
Added VideoKitCameraManager.texture
property for accessing the camera preview texture.
Added VideoKitCameraManager.pixelBuffer
property for accessing the camera preview pixel buffer.
Added VideoKitCameraManager.humanTexture
property for accessing the camera human texture.
Added VideoKitCameraManager.imageFeature
property for accessing the camera preview as an ML feature.
Added VideoKitRecordButton.OnStartRecording
event.
Added VideoKitRecordButton.OnStopRecording
event.
Fixed MediaAsset.path
property containing invalid characters on Windows.
Fixed MediaAsset.Share
task never completing when exception is raised on Android.
Fixed MediaAsset.Share
failing for apps that use Vuforia on Android.
Fixed MediaAsset.SaveToCameraRoll
method failing because of missing write permissions on older versions of Android.
Fixed MediaAsset.FromFile
method failing on WebGL due to URL mishandling.
Fixed CameraDevice.WhiteBalanceModeSupported
always returning false for WhiteBalanceMode.Continuous
on Android.
Fixed CameraDevice.videoStabilizationMode
getter property causing hard crash on some Android devices.
Fixed DllNotFoundException
when importing VideoKit in Linux editor.
Fixed rare crash due to frame rate setting when CameraDevice.Discover
is invoked.
Fixed rare crash when recording is started when rendering with OpenGL ES3 on Android.
Fixed rare crash when entering play mode in the Unity Editor because the app domain is reloaded.
Removed IMediaOutput
interface.
Removed SampleBuffer
struct. Use AudioBuffer
struct instead.
Removed VideoKitAudioManager.OnSampleBuffer
event. Use OnAudioBuffer
event instead.
Removed CameraImage
parameter from VideoKitCameraManager.OnCameraFrame
event.
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