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Can't make the OIDN working #36

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GHOZALI1 opened this issue Jul 13, 2020 · 3 comments
Closed

Can't make the OIDN working #36

GHOZALI1 opened this issue Jul 13, 2020 · 3 comments

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@GHOZALI1
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Hi, i just recently found this addon, and really help, but my main problem is i can't get the OIDN denoiser working, how to use the OIDN? Where do i put OIDN Path?
I'm using windows 10, blender 2.83

Thank you

@Naxela
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Naxela commented Jul 13, 2020

Hi, thank you for trying out the addon!
For the oidn path you just need to point to the actual folder rather than the .exe file, although at this point I'm redoing it and it might be better at this point to try the 0.3 branch version - it uses the integrated denoising: https://github.com/Naxela/The_Lightmapper/tree/0.3

Hope it works!

@GHOZALI1
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Hi, thank you for your reply

i'm sorry, what do you mean by the actual folder? i tried put it in "%appdata%/Blender Foundation/Blender/2.82/scripts/addons/thelightmapper" (but of course in my own directory, but it always shows error messages

is blender version might be the issue?

and for the 0.3 branch version, i got this error when try to check the checkbox in addon tab.

Traceback (most recent call last):
File "C:\Users\ahmad\Documents\blender-2.83.2\blender-2.83.2-windows64\2.83\scripts\modules\addon_utils.py", line 351, in enable
mod = import(module_name)
ModuleNotFoundError: No module named 'The_Lightmapper-0'

Why is this showing?

Thank you

@Naxela
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Naxela commented Jul 18, 2020

For the 0.2 version, there could be an error with the naming of the denoising exe file (I think the name was changed from denoise.exe in earlier versions of OIDN).

For the 0.3 version, can you check the folder name of the lightmapper? It should be "thelightmapper", but it might get unpacked as something else, if you check in the addon folder

@GHOZALI1 GHOZALI1 closed this as completed Aug 2, 2020
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