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color.es6
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color.es6
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import {isArray} from '../utils/array.es6'
const HTML4_COLORS = {
'black': '#000000',
'silver': '#c0c0c0',
'gray': '#808080',
'white': '#ffffff',
'maroon': '#800000',
'red': '#ff0000',
'purple': '#800080',
'fuchsia': '#ff00ff',
'green': '#008000',
'lime': '#00ff00',
'olive': '#808000',
'yellow': '#ffff00',
'navy': '#000080',
'blue': '#0000ff',
'teal': '#008080',
'aqua': '#00ffff'
};
/*
Use a singleton cache of all color strings we see.
Each key points to a structure, which can have hex, rgb, etc. values in it.
*/
const immutableCache = {};
// returns (or creates) the cached color structure
const colorCache = function (c) {
if (!immutableCache[c]) immutableCache[c] = {};
return immutableCache[c];
};
const toHexColor = function () {
if (this.substr(0, 1) == '#' && this.length == 7) {
colorCache(this)['hex'] = '' + this;
} else if (this.substr(0, 1) == '#' && this.length == 4) {
colorCache(this)['hex'] = '#' + this.substr(1, 1) + this.substr(1, 1) +
this.substr(2, 1) + this.substr(2, 1) +
this.substr(3, 1) + this.substr(3, 1);
} else {
colorCache(this)['hex'] = HTML4_COLORS[this];
}
return colorCache(this)['hex'];
};
const toRGB = function () {
const cache = colorCache(this);
if (cache.rgb) return cache.rgb;
const h = this.toHexColor();
cache.rgb = [parseInt(h.substr(1, 2), 16), parseInt(h.substr(3, 2), 16), parseInt(h.substr(5, 2), 16)];
return cache.rgb;
};
const red = function () {
return this.toRGB()[0];
};
const green = function () {
return this.toRGB()[1];
};
const blue = function () {
return this.toRGB()[2];
};
const lighten = function (percent) {
const hsl = this.toHSL();
const newHSL = [hsl[0], hsl[1], Math.min(100, hsl[2] + percent)];
return hslToHexColor(newHSL);
};
const darken = function (percent) {
const hsl = this.toHSL();
const newHSL = [hsl[0], hsl[1], Math.max(0, hsl[2] - percent)];
return hslToHexColor(newHSL);
};
/**
* Increase or decrease the saturation of a color.
* @param percent positive values increase saturation, negative values desaturate.
*/
const saturate = function (percent) {
const hsl = this.toHSL();
const newHSL = [hsl[0], Math.min(100, Math.max(0, hsl[1] + percent)), hsl[2]];
return hslToHexColor(newHSL);
};
// [0..360, 0..100, 0.100]
// Ref. http://www.easyrgb.com/index.php?X=MATH&H=18#text18
const toHSL = function () {
const rgb = this.toRGB();
const r = this.red() / 255, g = this.green() / 255, b = this.blue() / 255;
const max = Math.max(r, g, b), min = Math.min(r, g, b);
const d = max - min; // Delta RGB value
let h, s, l = (max + min) / 2;
if (d == 0) { // gray?, no chroma...
h = 0; // HSl results from 0 to 1
s = 0;
} else {
// Chromatic data...
s = d / ( l < 0.5 ? ( max + min ) : ( 2 - max - min ));
const del_R = ( ( ( max - r ) / 6 ) + ( d / 2 ) ) / d;
const del_G = ( ( ( max - g ) / 6 ) + ( d / 2 ) ) / d;
const del_B = ( ( ( max - b ) / 6 ) + ( d / 2 ) ) / d;
if (r == max) h = del_B - del_G;
else if (g == max) h = ( 1 / 3 ) + del_R - del_B;
else if (b == max) h = ( 2 / 3 ) + del_G - del_R;
if (h < 0) h += 1;
if (h > 0) h -= 1;
}
h = Math.round(h * 360);
if (h < 0) h += 360;
const cache = colorCache(this);
cache.hsl = [h, Math.round(s * 100), Math.round(l * 100)];
return cache.hsl;
};
const hslToHexColor = function (h, s, l) {
if (isArray(h)) {
l = h[2] || 0;
s = h[1] || 0;
h = h[0] || 0;
}
//HSL from 0 to 1
s = s / 100.0;
l = l / 100.0;
h = ((h + 360) % 360.0) / 360;
function hsl2rgb(h, s, l) {
// HSL 0 to 1
//RGB results from 0 to 255
let r, g, b;
if (s == 0) {
r = l * 255;
g = l * 255;
b = l * 255;
} else {
const var_2 = (l < 0.5) ? l * ( 1 + s ) : (( l + s ) - ( s * l ));
const var_1 = 2 * l - var_2;
r = 255 * h2rgb(var_1, var_2, h + ( 1 / 3 ));
g = 255 * h2rgb(var_1, var_2, h);
b = 255 * h2rgb(var_1, var_2, h - ( 1 / 3 ));
}
return [r, g, b];
}
function h2rgb(v1, v2, vH) {
if (vH < 0) vH += 1;
if (vH > 1) vH -= 1;
if (( 6 * vH ) < 1) return ( v1 + ( v2 - v1 ) * 6 * vH );
if (( 2 * vH ) < 1) return ( v2 );
if (( 3 * vH ) < 2) return ( v1 + ( v2 - v1 ) * ( ( 2 / 3 ) - vH ) * 6 );
return ( v1 );
}
function hex2(n) {
let h = Math.round(n).toString(16);
if (h.length == 1) h = '0' + h;
return h.substr(0, 1) + h.substr(1, 1);
}
const rgb = hsl2rgb(h, s, l);
return "#" + hex2(rgb[0]) + hex2(rgb[1]) + hex2(rgb[2]);
};
const colorizeString = () => {
String.prototype.toHexColor = toHexColor
String.prototype.toRGB = toRGB
String.prototype.red = red
String.prototype.green = green
String.prototype.blue = blue
String.prototype.lighten = lighten
String.prototype.darken = darken
String.prototype.saturate = saturate
String.prototype.toHSL = toHSL
}
export { hslToHexColor, colorizeString }