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Bevy Snake

This is my first attempt with Bevy engine. I tried to implement basic stuff, but at the same time to make it look like a real project. So, I tried to add some module architecture with plugins. There a some issues still with the game but I'm not sure if I will get back to it and fix them. Here's what's in the code so far:

  • Division by plugins for major game entities, which in turn devide by components/systems/etc.
  • Game window setup.
  • Start and Game Over menus with buttons.
  • Game state transitions (Start Menu / In Game / Game Over).
  • Events examples.
  • Simple collision examples.

Quick start

cargo run

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