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com.unity.render-pipelines.core@4.3.0-preview
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## [4.3.0-preview] - 2018-11-23
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Unity Technologies committed Nov 22, 2018
1 parent a8b88ee commit 988db3a
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2 changes: 2 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -4,6 +4,8 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [4.3.0-preview] - 2018-11-23

## [4.2.0-preview] - 2018-11-16

### Added
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8 changes: 4 additions & 4 deletions Editor/CoreEditorDrawers.cs
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Expand Up @@ -10,15 +10,15 @@ public enum FoldoutOption
{
None = 0,
Indent = 1 << 0,
[Obsolete("animated inspector does not been approved by UX team")]
//[Obsolete("animated inspector does not been approved by UX team")]
Animate = 1 << 1,
Boxed = 1 << 2,
SubFoldout = 1 << 3,
NoSpaceAtEnd = 1 << 4
}

[Flags]
[Obsolete("Will disappear with CoreEditorDrawer<TUIState, TData>")]
//[Obsolete("Will disappear with CoreEditorDrawer<TUIState, TData>")]
public enum FadeOption
{
None = 0,
Expand All @@ -33,7 +33,7 @@ public enum GroupOption
Indent = 1 << 0
}

[Obsolete("Prefer using the version without the UIState in coordination with a static ExpandedState")]
//[Obsolete("Prefer using the version without the UIState in coordination with a static ExpandedState")]
public static class CoreEditorDrawer<TUIState, TData>
{
public interface IDrawer
Expand Down Expand Up @@ -685,7 +685,7 @@ void IDrawer.Draw(TData data, Editor o)

public static class CoreEditorDrawersExtensions
{
[Obsolete]
//[Obsolete]
public static void Draw<TUIState, TData>(this IEnumerable<CoreEditorDrawer<TUIState, TData>.IDrawer> drawers, TUIState s, TData p, Editor o)
{
foreach (var drawer in drawers)
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17 changes: 13 additions & 4 deletions ShaderLibrary/API/XBoxOne.hlsl
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Expand Up @@ -37,10 +37,6 @@

#define INTRINSIC_WAVEREADFIRSTLANE
#define WaveReadLaneFirst __XB_MakeUniform
#define INTRINSIC_BITFIELD_EXTRACT
#define BitFieldExtract __XB_UBFE
#define INTRINSIC_BITFIELD_EXTRACT_SIGN_EXTEND
#define BitFieldExtractSignExtend __XB_IBFE
#define INTRINSIC_BITFIELD_INSERT
#define BitFieldInsert __XB_BFI
#define INTRINSIC_BALLOT
Expand All @@ -49,6 +45,19 @@
#define WaveActiveBitAnd __XB_WaveAND
#define WaveActiveBitOr __XB_WaveOR


#define INTRINSIC_BITFIELD_EXTRACT
uint BitFieldExtract(uint data, uint offset, uint numBits)
{
return __XB_UBFE(numBits, offset, data);
}

#define INTRINSIC_BITFIELD_EXTRACT_SIGN_EXTEND
int BitFieldExtractSignExtend(uint data, uint offset, uint numBits)
{
return __XB_IBFE(numBits, offset, data);
}

#define INTRINSIC_WAVE_ACTIVE_ALL_ANY
bool WaveActiveAllTrue(bool expression)
{
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4 changes: 2 additions & 2 deletions package.json
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@@ -1,13 +1,13 @@
{
"description": "Helper library for SRP that contains a new Shader Library, and utility functions that can be used to implement a custom SRP. This library is currently used by both the High Definition Render Pipeline and the Lightweight Render Pipeline.",
"displayName": "Core RP Library",
"gitHead": "fc353aa8874574ebf9de4d6d458a44c1c58e40eb",
"gitHead": "677b6ae9908f648fdee27573fb05a78c7a6cc7b4",
"name": "com.unity.render-pipelines.core",
"repoPackagePath": "com.unity.render-pipelines.core",
"repository": {
"type": "git",
"url": "ssh://git@github.com/Unity-Technologies/ScriptableRenderLoop.git"
},
"unity": "2018.3",
"version": "4.2.0-preview"
"version": "4.3.0-preview"
}

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