Releases
2.4.0-exp.5
[2.4.0-exp.5] - 2022-02-02
Added
Added the ability to execute pending native tasks manually from the main thread.
Added support for sending basic native collections (NativeArray<T>
, NativeSlice<T>
and NativeArray<T>.ReadOnly
) to RTCDataChannel
.
Added a property RTCRtpTransceiver.Mid
.
Added an argument enableNativeLog
for WebRTC.Initialize
method.
Added "E2ELatency" scene in the sample.
Added a constuctor without arguments in AudioStreamTrack
class.
Changed
Upgraded libwebrtc m92 .
Changed compiler for native plugin on Windows (MSVC to Clang).
Changed to use OnAudioFilterRead
method in MonoBehaviour
for audio rendering.
Changed resizing texture dynamically on receiver side when using a property scaleResolutionDownBy
in RTCRtpEncodingParameters
class.
Changed the exception type ObjectDisposedException
when accessing instance after call Dispose method.
Fixed
Fixed a crash bug where initializing video streaming on Unity Editor on Apple Silicon.
Fixed a crash bug where configuring OpenGL Core as a graphics API on Unity Editor on windows.
Fixed a bug that sending stereo audio produces mono clip on some peers.
Fixed a crach bug where using Full HD resolution with HWA enabled on macOS(Intel).
Fixed a crash bug where using Full HD resolution with HWA enabled on Windows.
Removed
Removed iOS Simulator (x86_64) support for make simple building process for iOS.
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