This plugin is for Godot stable 3.X version. If you want to use it on 4.0 alpha, check out this fork by Lakamfo
Allows you to add a small preview window inside main editor's view to show the preview of the selected camera.
It can search through the children of selected node to find a Camera node (disabled by default)
- Clone this repo inside "addons" folder of your project
- Enable it from "Plugins" section inside Project Settings
- Go to 3D view and toggle option "Visible" inside "Camera preview" menu on the toolbar
- enjoy!
There's 3 search modes that can help to find a Camera node in the children of the selected node:
- Disabled - only selected node is checked
- By name - uses
find_node
method with defined search mask ("Camera*" by default) - By class - recursively checking all children for type Camera (Not tested well, may not work with instantiated packed scenes)