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idea - Lorin melee change #179
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I think the current setup is due to her AMLAs that increase the strike count... @nemaara WDYT? |
maybe lvl 1 should be 6-4 or sth? |
Yeah, I guess that could work... I kinda wish we could confirm with szopen first as to whether the existing RiPLiB violation is intentional or not (maybe to represent Lorin aging?), but he hasn't really been seen lately... |
Gameplay over lore always. |
considering she regains a 5-th strike via AMLA, that seems unlikely |
ok, so I'll try making the "6-4 for L1" change and test that in my next playthru... |
one thing I remembered when testing cooljeanius/A_New_Order@b42b801 is that I gave Lorin the "Strong" trait on EASY, so it's actually 7-4 there... |
- Another attempt at fixing #23 again; cc @Toranks and @knyghtmare - Refer to Gawen as "Haldric" in S08 for nemaara#182 - Dune is probably ok to reference explicitly by name in the translators' comments - try Lorin stat changes suggested in nemaara#179
on lvl1 Lorin has a 5-strike attack, but on lvl2-3 her attack is a 4-strike one, even though it's much stronger but still
current progression is 5-5 > 11-4 > 13-4
maybe something like 5-5 > 8-5 > 11-5 would make more sense
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