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Removed all redundant {IS_LOYAL} #123

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merged 3 commits into from Mar 31, 2023

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Toranks
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@Toranks Toranks commented Mar 19, 2023

{IS_LOYAL} is used to set the icon and nothing else. Since TRAIT_LOYAL already includes it, it is redundant. This doesn't solve anything, it just simplifies the code. I saw this while fixing the other loyal.

I also include a redundant loyal trait on Mal-Raylal, that is a faction leader. Leaders are always loyal, and the superimposed icon is solved too. I'm adding it here because I realized after the PR that fixes all icons.

@cooljeanius
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{IS_LOYAL} is used to set the icon and nothing else. Since TRAIT_LOYAL already includes it, it is redundant.

Well, as of 1.16, it includes it now, but it didn't in previous versions. But yeah, I guess since we only support 1.16 and newer, it can be removed now.

I also include a redundant loyal trait on Mal-Raylal, that is a faction leader. Leaders are always loyal, and the superimposed icon is solved too. I'm adding it here because I realized after the PR that fixes all icons.

I think it's worth it for flavor purposes, just to show he's subordinate to Grekulak. But the icon is a fair point though, so if you want to remove that you can just do the OVERLAY="" thing you did in other cases.

@cooljeanius
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@nemaara do you think this is worth merging?

@nemaara nemaara merged commit f2e5475 into nemaara:master Mar 31, 2023
cooljeanius added a commit to cooljeanius/A_New_Order that referenced this pull request Mar 31, 2023
no longer necessary as of BfW 1.16; see nemaara/A_New_Order#123 by @Toranks
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3 participants