This application was created to summarize how Raymarching handles color and noise.
This application challenges.
- Raymarching
- Using matcap texture in shader
- Changing matcap hue
https://nemutas.github.io/r3f-gloss/
- TypeScript
- React(Create React App)
- React Three Fiber(Three.js)
- Raymarching
- Post-processing
- Matcaps
This is a technical document on Raymarching. They are all very easy to understand and are excellent documents.
- wgld.org - Japanese
- Inigo Quilez - articles
- Raymarching simple scene #48
- Live Coding and Alien Orb - Modeling & Shadows
This source code is not MIT License.
❌ Commercial use is prohibited.
❌ Redistribution is prohibited.
❌ Diversion is prohibited.(Incorporate all of the code into the project, etc.)
✅ You can look at the application and reproduce the representation.
✅ You can use parts of the code.