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Releases: neodoso/JSRF_ModTool

2.9.2

10 Dec 10:27
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Added: Hex Editor tab
Added: swizzled textures reading
Fixed: textures not loading when having spaces in folders names for the Media file path

JSRF ModTool 2.9.1

04 Aug 18:21
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Fixed MDLB importing causing crash ingame

JSRF ModTool 2.9.0

02 Apr 10:51
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Import/Export buttons now save latest used directory
Settings tab: added sound import delay setting

JSRF ModTool 2.8.9

27 Mar 13:19
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Added buttons to import/export textures from file
Fixed: MDLB compilation now works for models in "Media\People\People01.dat"

JSRF ModTool 2.8.8

10 Feb 21:53
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Fixed Stage shadows missing after rebuilding the file

JSRF ModTool 2.8.7

22 Jan 18:59
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Fixed sound files not playing in some cases

JSRF ModTool 2.8.6

16 Jan 21:18
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Fixed sound effects not exporting/play due to file writing delay needed before converting to regular wav

JSRF ModTool 2.8.5

16 Jan 19:47
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[Version 2.8.5, fixed some sound effects not playing

JSRF ModTool 2.8.4

15 Jan 18:47
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Added SoundEditor tab, support to import/export sounds found in the game folder Media\Sounds\SE.

JSRF ModTool 2.8.3

12 Sep 12:54
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-Fixed: MDLB .smd export now exports all the material groups (previously would only export two or less)
-Fixed: MDLB material groups now compile properly
-Fixed: StgXX_.bin compilation now properly calculates padding.
-Fixed: level models now properly oriented in model viewer

-Added: Cxbx folder in settings for automatic cache clearing
-Changed: Stage compiler improvements
-Changed: Stage compiler now allows for unlimited amount of visual models
-Changed: Stage model compiler now calculates model draw distance radius correctly