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In NeoLuaD / Lua.Libraries.cs there is a return from the loop as soon as LuaRequireCheckFile is called. This means only the first path in paths is checked, so scripts in a path added to StandardPackagesPath will never be found (see line 130 below).
In NeoLuaD / Lua.Libraries.cs there is a return from the loop as soon as LuaRequireCheckFile is called. This means only the first path in paths is checked, so scripts in a path added to StandardPackagesPath will never be found (see line 130 below).
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