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Bram needs help understanding redraw on neovim vs vim #14225
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@klooj What is misleading, and not an issue? To give you some benefit of doubt, if you just read his first sentence then there is no issue. The rest of it suggests he doesn't know why Vim has stutter on redraw, and neovim doesn't. Given he is a one man army of Vim's codebase, he has left it as a question for online community to investigate & answer what's the difference between redraw in both editors. It would be the least effort for neovim core team to answer his question.
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I would be happy to take a closer look into what the difference is. I've just been busy lately, and spent my FOSS time into stuff needed for neovim 0.5 release. But one difference that comes to mind: AFAIK vim only allows you to do a VALID redraw with |
@bfredl Sure man, take your time. I confirm that |
I'm sure bfredl has a (very, very) long list of things in screen.c he wants to change, so he doesn't need this issue to stay reminded about it. If this is about changes in Vim, it should be discussed in a Vim issue. |
Bram needs help in understanding difference between
:redraw
/:redraw!
in neovim vs vim. neovim seems do be doing something that makes openGL based GPU-accelerated terminal emulators not stutter/flicker on redraws. Here's his call for help: vim/vim#8002 (comment)The text was updated successfully, but these errors were encountered: