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#Concept of Flat Design

An application of Gilbert Ryle's Category Theory (the Category Mistake) as it applies to modern design (graphic, web, industrial, type, etc.).

##Inspiration

  1. http://blog.uxpin.com/2526/5-dangers-of-flat-design/
  2. http://www.computerworld.com/s/article/9239930/_Usability_not_flat_design_key_to_Monday_s_iOS_refresh
  3. http://goodui.org/
  4. http://www.uxbooth.com/articles/the-grammar-of-interactivity/
  5. http://blog.jthoenes.net/2011/11/24/14-golden-eggs-of-good-ui-design/
  6. https://github.com/nerdfiles/ui-resources/blob/master/notes/recommended-design-books.markdown
  7. http://www.amazon.com/books/dp/B007K59TBE

##Adaptation of git-flow

The following convention is a first shot at analogizing or mapping the git-flow branching strategy for writing and publication of digital books.

	master   <->  publication
	develop  <->  draft
	feature  <->  chapter
	release  <->  edition
	hotfix   <->  redact
	support  <->  copyright

See http://nvie.com/posts/a-successful-git-branching-model/ for more information on these relationships and a practical guide on git-flow.

##Author

nerdfiles@gmail.com

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