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Display modes for Creatures/Vehicles/NPCs/Characters #5

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eaton opened this issue Dec 14, 2016 · 2 comments
Closed

Display modes for Creatures/Vehicles/NPCs/Characters #5

eaton opened this issue Dec 14, 2016 · 2 comments

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@eaton
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eaton commented Dec 14, 2016

screenshot 2016-12-13 19 55 20
screenshot 2016-12-13 19 54 01
screenshot 2016-12-13 16 07 18
screenshot 2016-12-13 16 06 43

@eaton
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eaton commented Jan 3, 2017

The third mode — "simple" style appropriate for creatures and NPCs—is pretty much implemented, and is the default display for all statful creatures. Tabular stat listings don't look quite like that, mobility systems don't show up next to the mobility type, but that'll get sorted out over time.

Charsheet style display is up next. I'm closing this issue to move to more epic-style breakdown of discrete features.

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eaton commented Jan 16, 2017

Gonna call this done for now and treat the rest as stylistic/design tickets that are more specific.

@eaton eaton closed this as completed Jan 16, 2017
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