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PCL cannot load pointclouds written by nerfstudio #1571
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f-dy
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Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes nerfstudio-project#1571
f-dy
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Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes nerfstudio-project#1571
PR #1572 resolves this issue |
f-dy
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Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes nerfstudio-project#1571
f-dy
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Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes nerfstudio-project#1571
tancik
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* scripts/exporter.py: export PLY compatible with PCL Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes #1571 * exporter.py: pylint: disable=no-member fixes https://github.com/nerfstudio-project/nerfstudio/actions/runs/4377569585/jobs/7661246358#step:10:13 open3d.core.Dtype has been around since open3d 0.11.0 http://www.open3d.org/docs/0.11.0/python_api/open3d.core.Dtype.html --------- Co-authored-by: Frédéric Devernay <f-dy@users.noreply.github.com>
chris838
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…ct#1572) * scripts/exporter.py: export PLY compatible with PCL Use the newer Open3D Tensor API to write pointclouds as float32, which are compatible with PCL (see isl-org/Open3D#1633). fixes nerfstudio-project#1571 * exporter.py: pylint: disable=no-member fixes https://github.com/nerfstudio-project/nerfstudio/actions/runs/4377569585/jobs/7661246358#step:10:13 open3d.core.Dtype has been around since open3d 0.11.0 http://www.open3d.org/docs/0.11.0/python_api/open3d.core.Dtype.html --------- Co-authored-by: Frédéric Devernay <f-dy@users.noreply.github.com>
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We get this when loading nerfstudio's ply with pcl (https://pointclouds.org/):
The issue is also described here: isl-org/Open3D#1633
it looks like it's just a matter of using the new Open3D Tensor IO
o3d.t.io.write_point_cloud
instead of the legacyo3d.io.write_point_cloud
hereI will test this, but putting this as a reminder.
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