-
Notifications
You must be signed in to change notification settings - Fork 103
/
FTAnimation+UIView.m
216 lines (173 loc) · 12.4 KB
/
FTAnimation+UIView.m
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/*
The MIT License
Copyright (c) 2009 Free Time Studios and Nathan Eror
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#import "FTAnimation+UIView.h"
#import "FTUtils.h"
#import "FTUtils+NSObject.h"
@implementation UIView (FTAnimationAdditions)
#pragma mark - Sliding Animations
- (void)slideInFrom:(FTAnimationDirection)direction duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *slideInAnim = [[FTAnimationManager sharedManager] slideInAnimationFor:self direction:direction
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:slideInAnim forKey:kFTAnimationSlideIn];
}
- (void)slideInFrom:(FTAnimationDirection)direction duration:(NSTimeInterval)duration delegate:(id)delegate {
[self slideInFrom:direction duration:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)slideOutTo:(FTAnimationDirection)direction duration:(NSTimeInterval)duration
delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *slideOutAnim = [[FTAnimationManager sharedManager] slideOutAnimationFor:self direction:direction
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:slideOutAnim forKey:kFTAnimationSlideOut];
}
- (void)slideOutTo:(FTAnimationDirection)direction duration:(NSTimeInterval)duration delegate:(id)delegate {
[self slideOutTo:direction duration:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)slideInFrom:(FTAnimationDirection)direction inView:(UIView*)enclosingView duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *slideInAnim = [[FTAnimationManager sharedManager] slideInAnimationFor:self direction:direction inView:(UIView*)enclosingView
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:slideInAnim forKey:kFTAnimationSlideIn];
}
- (void)slideOutTo:(FTAnimationDirection)direction inView:(UIView*)enclosingView duration:(NSTimeInterval)duration
delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *slideOutAnim = [[FTAnimationManager sharedManager] slideOutAnimationFor:self direction:direction inView:(UIView*)enclosingView
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:slideOutAnim forKey:kFTAnimationSlideOut];
}
#pragma mark - Back In/Out Animations
- (void)backOutTo:(FTAnimationDirection)direction withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *backOutAnim = [[FTAnimationManager sharedManager] backOutAnimationFor:self withFade:fade direction:direction
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:backOutAnim forKey:kFTAnimationBackOut];
}
- (void)backOutTo:(FTAnimationDirection)direction withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate {
[self backOutTo:direction withFade:fade duration:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)backInFrom:(FTAnimationDirection)direction withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *backInAnim = [[FTAnimationManager sharedManager] backInAnimationFor:self withFade:fade direction:direction
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:backInAnim forKey:kFTAnimationBackIn];
}
- (void)backInFrom:(FTAnimationDirection)direction withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate {
[self backInFrom:direction withFade:fade duration:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)backOutTo:(FTAnimationDirection)direction inView:(UIView*)enclosingView withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *backOutAnim = [[FTAnimationManager sharedManager] backOutAnimationFor:self withFade:fade direction:direction inView:enclosingView
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:backOutAnim forKey:kFTAnimationBackOut];
}
- (void)backInFrom:(FTAnimationDirection)direction inView:(UIView*)enclosingView withFade:(BOOL)fade duration:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *backInAnim = [[FTAnimationManager sharedManager] backInAnimationFor:self withFade:fade direction:direction inView:enclosingView
duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:backInAnim forKey:kFTAnimationBackIn];
}
#pragma mark - Fade Animations
- (void)fadeIn:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fadeAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector fadeOut:NO];
[self.layer addAnimation:anim forKey:kFTAnimationFadeIn];
}
- (void)fadeIn:(NSTimeInterval)duration delegate:(id)delegate {
[self fadeIn:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)fadeOut:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fadeAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector fadeOut:YES];
[self.layer addAnimation:anim forKey:kFTAnimationFadeOut];
}
- (void)fadeOut:(NSTimeInterval)duration delegate:(id)delegate {
[self fadeOut:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)fadeBackgroundColorIn:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fadeBackgroundColorAnimationFor:self duration:duration
delegate:delegate startSelector:startSelector
stopSelector:stopSelector fadeOut:NO];
[self.layer addAnimation:anim forKey:kFTAnimationFadeBackgroundIn];
}
- (void)fadeBackgroundColorIn:(NSTimeInterval)duration delegate:(id)delegate {
[self fadeBackgroundColorIn:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)fadeBackgroundColorOut:(NSTimeInterval)duration delegate:(id)delegate
startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fadeBackgroundColorAnimationFor:self duration:duration
delegate:delegate startSelector:startSelector
stopSelector:stopSelector fadeOut:YES];
[self.layer addAnimation:anim forKey:kFTAnimationFadeBackgroundOut];
}
- (void)fadeBackgroundColorOut:(NSTimeInterval)duration delegate:(id)delegate {
[self fadeBackgroundColorOut:duration delegate:delegate startSelector:nil stopSelector:nil];
}
#pragma mark - Popping Animations
- (void)popIn:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] popInAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:anim forKey:kFTAnimationPopIn];
}
- (void)popIn:(NSTimeInterval)duration delegate:(id)delegate {
[self popIn:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)popOut:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] popOutAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:anim forKey:kFTAnimationPopOut];
}
- (void)popOut:(NSTimeInterval)duration delegate:(id)delegate {
[self popOut:duration delegate:delegate startSelector:nil stopSelector:nil];
}
#pragma mark - Fall In and Fly Out
- (void)fallIn:(NSTimeInterval)duration delegate:(id)delegate {
[self fallIn:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)fallIn:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fallInAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:anim forKey:kFTAnimationFallIn];
}
- (void)fallOut:(NSTimeInterval)duration delegate:(id)delegate {
[self fallOut:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)fallOut:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] fallOutAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:anim forKey:kFTAnimationFallOut];
}
- (void)flyOut:(NSTimeInterval)duration delegate:(id)delegate {
[self flyOut:duration delegate:delegate startSelector:nil stopSelector:nil];
}
- (void)flyOut:(NSTimeInterval)duration delegate:(id)delegate startSelector:(SEL)startSelector stopSelector:(SEL)stopSelector {
CAAnimation *anim = [[FTAnimationManager sharedManager] flyOutAnimationFor:self duration:duration delegate:delegate
startSelector:startSelector stopSelector:stopSelector];
[self.layer addAnimation:anim forKey:kFTAnimationFlyOut];
}
@end