Kerbal Aircraft Expansion /L : FOREVER THE pack of select vanilla-inspired parts for your aircrafting needs!
To install, place the GameData folder inside your Kerbal Space Program folder:
- REMOVE ANY OLD VERSIONS OF THE PRODUCT BEFORE INSTALLING, including any other fork:
- Delete
<KSP_ROOT>/GameData/KAX
- Delete
- Extract the package's
GameData/KAX
folder into your KSP's as follows:<PACKAGE>/GameData/KAX/*
--><KSP_ROOT>/GameData/KAX
- Optionally extract the package's KAX Examples's
Ships
folder into your KSP's as follows:<PACKAGE>/Ships/*
--><KSP_ROOT>/Ships
- You may safely overwrite any files as only KAX ships are distributed, and you probably want updated crafts for your game.
- Selectively you can extract the
Extras
content into yourGameData
directory. Read below for details. Avoid extracting this if you don't know what you are doing. :)
The following file layout must be present after installation:
<KSP_ROOT>
[GameData]
[KAX]
[Agencies]
Agents.cfg
...
[Localization]
KAX__EN-US_localization.cfg
...
[Parts]
[KAX_VintagePropelator]
[KAX_electricProp]
...
[Spaces]
Parts pre texture update.zip
[Patches]
KAX2_DCK_MM.cfg
...
[PluginData]
KAX_normal.png
KAX_selected.png
[Sounds]
sound_NoirRunning.wav
...
CHANGE_LOG.md
KAX.dll
KAX.version
LICENSE
NOTICE
README.md
Resources.cfg
ModuleManager.dll
...
[Ships]
[SPH]
KAX -Peanut.craft
...
KSP.log
PartDatabase.cfg
...
- Patches : Optional Module Manager patches
- EDITOR_160.cfg : Patch to add a dummmy
bulkheadProfiles
entry on parts without it, to allow these parts to be used in KSP 1.6 and newer.
- EDITOR_160.cfg : Patch to add a dummmy
- Resources : Optional Resources file
- Resources.cfg : To be used by the ones that by some unreachable reason don't want to install Firespitter. Needed by the Electric Engines.
- Firespitter
- Hard Dependency - parts will not work without it.
- Not Included
- Module Manager 3.0.7 or later
- Soft dependency - it's possible to play without it, besides having less features available.
- Not Included