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Check the scaling of crewed parts on KSP 1.11 #147
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Verdict: it's safe to scale crewed parts, the way Squad implemented the feature didn't affected TweakScale at Editing Time. Now I need to check at runtime. |
No specific action on TweakScale is needed, the new feature caused no regression. Of course some implementation are needed to support the Inventories on the scaled part (hint: as I did on KISS, allowing the user to scale the compartment size, or the number of compartments), but the scaling itself is working fine, |
As the tittle says.
On KSP 1.11, crewed parts changes mass accordingly its contents.
Source.
A full description of the new status quo can be found in the DevBlogs.
Check how TweakScale behave about this.
-- EDIT --
It works fine. See the last post. :)
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