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LD55

Theme: "Summoning"

Bringing. Calling. Attracting.

Stuff, Friends, Foes, Items

Preview

Idea

Indirect control game. Draw a hero around a map by summoning treasures to attract them.

Top down view. Line of site logic. Mouse placement. Item progression.

  • Tied to the level of the hero.
    • Press your luck. Stronger enemies, better items to summon but you could kill the hero.
      • Higher player to enemy delta, more loot

Assets

  • walls
  • items
  • enemies
  • combat animations

Steps

[x] Place attractors, hero collects.

[x] Collisions

[x] Limited attractors

[x] Line of site

[x] player ai (fun yet?) YES!

[x] planning camera, action camera

[x] Visual Detailing

[x] LOS blocking

[] Lose on bad plan

[] More levels

[] Baddies

[] Progression

Required to Finish

[x] My own art

Fun sources

[] Danger from enemies [] Press your luck [] Progression [x] Puzzles [x] Strategy in placement

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Ludum Dare 55

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