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Unity Windows Phone build error on using observableWWW #27

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badoet opened this issue Aug 20, 2014 · 3 comments
Closed

Unity Windows Phone build error on using observableWWW #27

badoet opened this issue Aug 20, 2014 · 3 comments

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@badoet
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badoet commented Aug 20, 2014

on the windows phone build will encounter error
when calling multiple observableWWW
the error message is something like must check for isDone property and yield
i think the yield is referring to the normal coroutine usage when doing http calls

is there some details that i missed out to make it work on windows phone?
or its just an error that no one encountered yet?

@neuecc
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neuecc commented Aug 20, 2014

I fixed WP8/StoreApp compiler error on ver 4.5.
https://github.com/neuecc/UniRx/releases

This release is not available on Unity Asset Store yet but you can download zip file on GitHub.
Please try it.

@neuecc
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neuecc commented Aug 26, 2014

ver 4.5 is released on Unity AssetStore.
If it has no problem, close this issue.

@badoet
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badoet commented Aug 26, 2014

yeap the 4.5 fixed this issue.
the folder wasnt properly clean up when rebuilding the windows project on the same folder
need to properly wipe the folder and rebuild to make it use the updated packages
thanks for the awesome library!

@badoet badoet closed this as completed Aug 26, 2014
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