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Releases: nfrechette/acl-ue4-plugin

Version 2.1.0

09 Dec 03:12
81534aa
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  • Upgrade to ACL 2.1
  • Add support for bind pose stripping in UE 5.1+
  • Add support for keyframe stripping in UE 5.1+
  • Remove safety fallback codec, no longer required
  • Database support cleanup
  • Add support for raw data pre-processing
  • Add support for UE 5.3

Version 2.0.8

07 Jun 01:59
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  • Add support for UE 5.2
  • Fix edge case when skeleton bones are missing (validated)
  • Minor improvements

Version 2.0.7

24 Nov 02:37
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  • Add support for UE 5.1
  • Fix wrong enum usage in ACL Custom
  • Fix edge case when skeleton bones are missing
  • Minor improvements

Version 2.0.6

07 Jun 01:35
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  • Add missing include

Version 2.0.5

26 May 01:42
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  • Add support for UE 5.0
  • Upgraded to ACL v2.0.4
  • Improve additive animation support

Version 2.0.4

27 Oct 01:42
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  • Fix rare potential use after free in database
  • Minor fixes to database blueprint handling
  • Improved logging

Version 2.0.3

10 Sep 01:17
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  • Fix potential crash with AVX2 due to incorrect allocation alignment
  • Upgraded to ACL v2.0.1

Version 2.0.2

04 Jun 01:21
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  • Fix assert when running memreport
  • Fix memreport reported usage for ACL
  • Fix crash when streaming in multiple database chunks

Version 2.0.1

03 May 01:25
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  • Add missing include for marketplace submission

Version 2.0.0

01 May 21:33
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  • Upgraded to ACL v2.0.0
  • Added support for streaming databases (code and blueprints)
  • Added ability to specify a skeletal mesh to improve accuracy
  • Fixed all MSVC static analysis warnings/issues
  • Other minor improvements and clean up