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Utility Package for Unity

npm version

Collection of plugins, scripts, and assets to aid in Unity development within editor or at runtime. List of features and functions include:

  • Anchoring of canvas UI elements to corner w.r.t. RectTransform (shortcut: %(Ctrl/Cmd) + U).
  • Debug individual mesh filter properties attached to a gameobject (Context menu Nfynt > Mesh filter stats).
  • PC and mobile friendly full-screen WebGL template (Player > Resolution and Presentation - NFYNT).
  • Fix Unity InputField component for WebGL builds (including mobile). Simply add WebGLInput script to your InputField gameobject in scene.
  • Singleton pattern for runtime play mode and scriptable instance object for editor mode classes.
  • Safe Area UI handling for working around mobile screen notch displays.
  • Combine Meshes into single one to optimize for performance and draw calls.
  • Export MeshFilter GameObjects as Wavefront Obj using GameObject/NFYNT/Save As Obj.

Importing in Unity

To install this package in Unity you'll first have to add a new Scoped Registry. Head over to Edit>Project Settings>Package Manager and add the new registry details as follows -

Name: npmjs
URL: https://registry.npmjs.org
Scope(s): com.nfynt

After this head to Window>Package Manager and select My Registries under the Packages: options. This will list all the available package on npm, find NFYNT utils and select the latest version available and hit install 🚀.

Issues

Submit issues on Github Repo with appropriate label as bug\enhancement\help wanted.

Authors

Shubham

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