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Version Beta
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nguyenpham committed Jan 26, 2022
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13 changes: 7 additions & 6 deletions README.md
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## Why OCGDB? Features/Highlights
- Open databases: users could easily understand data structures, modify, convert to or from other database formats
- It supports the highest numbers of games (tested with 94 million games, estimated it could work with billions of games)
- It is based on SQL which is the strongest query language for querying general information. Users can query without using chess specific programs
- Open databases: users could easily understand data structures, modify, convert to, or from other database formats
- It is the format supporting the highest numbers of games (tested with 94 million games, estimated it could work with billions of games)
- It is based on SQL - the strongest query language for querying general information. Users can query without using chess specific programs
- It has its own query language (PQL) for approximate-position-searching thus it can cover very widely
- It could use widely, from mobile, desktop, console to web applications 
- It is one of programs that could create the smallest chess game databases
- It is one of the fastest chess game database programs when generating databases and searching
- It could use for all database purposes, from mobile, desktop, console to web applications
- It is one of the formats/programs that could create the smallest chess game databases
- It is one of the fastest chess game database formats/programs when generating databases and searching
- 75% of code are SQLite and some other popular open-source libraries that are tested so widely and carefully. The rest 25% (about chess) is tested carefully too. Using this code is quite safe and can save a lot of headache and effort
- MIT license: you may use it for any applications/purposes unlimitedly without worrying about license conditions


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20 changes: 12 additions & 8 deletions projects/ocgdb.xcodeproj/xcshareddata/xcschemes/ocgdb.xcscheme
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</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = ""
selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
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</CommandLineArgument>
<CommandLineArgument
argument = "-db /Users/nguyenpham/Downloads/carlsen.ocgdb.db3"
isEnabled = "NO">
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "-bench"
isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-pgn /Users/nguyenpham/bsg/BanksiaMatch/db/mb-3.45.pgn"
isEnabled = "YES">
isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-db /Users/nguyenpham/Downloads/345.ocgdb.db3"
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</CommandLineArgument>
<CommandLineArgument
argument = "-db :memory:"
isEnabled = "YES">
isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-pgn /Users/nguyenpham/bsg/BanksiaMatch/db/lichess_db_standard_rated_2021-08.pgn"
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isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-cpu 4"
argument = "-g 100"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "-cpu 4"
isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-cpu 1"
isEnabled = "NO">
</CommandLineArgument>
<CommandLineArgument
argument = "-o moves;moves1;discardsites;printall;printfen;printpgn"
isEnabled = "YES">
isEnabled = "NO">
</CommandLineArgument>
</CommandLineArguments>
</LaunchAction>
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