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Pre-release

@t4nja t4nja released this Jan 14, 2019 · 2 commits to master since this release

  • bug fixes & improvements
  • added algorithm skunk
  • added support for RTX 2070
  • removed algorithms: pascal and daggerhashimoto_pascal
Assets 3
Pre-release
Pre-release

@t4nja t4nja released this Dec 7, 2018 · 3 commits to master since this release

  • bux fixes
  • x16r speed improvements
  • lyra2z speed improvements
  • api bumped to 0.1.9
Assets 4
Pre-release
Pre-release

@t4nja t4nja released this Oct 17, 2018 · 4 commits to master since this release

  • added algorithm CryptoNightV8 (XMR)
  • new benchmark job for x16r
  • fixed TDP limits for RTX cards

Note on CUDA 10 build:
NVIDIA drivers 411.xx or more recent are required.

Assets 6
Pre-release

@t4nja t4nja released this Oct 1, 2018 · 5 commits to master since this release

  • lyra2rev2 speed improvements
  • support for simultaneous mining and benchmarking
  • added support for RTX 2080 in CUDA 10 build
  • SLI fix: bus IDs are now mapped to correct UUIDs
  • api bumped to 0.1.8

Note on CUDA 10 build:
NVIDIA drivers 411.xx or more recent are required.

Assets 6
Pre-release
Pre-release

@t4nja t4nja released this Aug 14, 2018 · 6 commits to master since this release

  • fixed difficulty parsing bug

Note on CUDA 10 build:

  • supports Turing architecture (RTX cards)
  • NVIDIA drivers 411.63 or more recent are required
Assets 6
Pre-release
Pre-release

@t4nja t4nja released this Jul 26, 2018 · 9 commits to master since this release

  • lyra2z speed improvements
  • small lyra2rev2 speed improvements for some cards
  • API bumped to 0.1.7
Assets 4
Pre-release

@t4nja t4nja released this Jul 18, 2018 · 10 commits to master since this release

  • added support for low intensity mining
  • lyra2z speed improvements for Pascal cards
  • added benchmark option to state.set method
  • API version bumped to 0.1.6
  • removed algorithms sia, lbry and daggerhashimoto_sia
  • removed '_nvidia' tag from version name

Note on intensity:
Low intensity mining limits the amount of GPU resources used by excavator - it runs with decreased GPU load. If device intensity is set to low and algorithm that doesn't support intensity is selected, excavator will mine with full intensity. Algorithms that support low intensity: blake2s, daggerhashimoto, lyra2rev2, keccak, neoscrypt, lyra2z, x16r.

Assets 3
Pre-release

@t4nja t4nja released this Jul 4, 2018 · 11 commits to master since this release

  • worker.reset is performed automatically after worker initialization
Assets 4
Pre-release

@t4nja t4nja released this Jul 3, 2018 · 13 commits to master since this release

  • changed benchmark job for x16r

Remark on benchmark for x16r:

With previous version of excavator (1.5.6a) benchmark was performed on a dummy job that reached average speeds for each card. Now, different job is selected, which reaches ~20% lower speed. This step was necessary to assure that current profitability is almost always higher or equal to the one calculated with the benchmark result.

Miner speed on GTX 1080 Ti for the last two days:
figure_1

Assets 4
Pre-release

@t4nja t4nja released this Jul 2, 2018 · 16 commits to master since this release

  • added algorithm x16r
Assets 4
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