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Hey there
I am using this task and I noticed that the sprites it generates are quite "bloated"
The source of my sprite is 7 images (7 @1x and 7 at 2x) all of which are under 20kb.
The generated images are:
sprite.png: 780k sprite@2x.png: 3MB!
To get around this i am running imageoptim which reduces the size to
sprite.png: 12k sprite@2x: 22k
Here's the output after I run imageoptim:
/dist/images/sprite.png was: 799.424kb now: 12.362kb saving: 787.062kb (98.00%) quality: 99.9138292% /dist/images/sprite@2x.png was: 3151.268kb now: 23.051kb saving: 3128.217kb (99.00%) quality: 99.859601% TOTAL was: 3962.329kb now: 39.186kb saving: 3923.143kb (99.00%) quality: 99.859601%
The text was updated successfully, but these errors were encountered:
$ node --version v0.10.24
$ npm list grunt-spritesheet grunt-spritesheet@0.1.4
$ brew info imagemagick imagemagick: stable 6.8.9-5 (bottled), HEAD
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Hey there
I am using this task and I noticed that the sprites it generates are quite "bloated"
The source of my sprite is 7 images (7 @1x and 7 at 2x) all of which are under 20kb.
The generated images are:
To get around this i am running imageoptim which reduces the size to
Here's the output after I run imageoptim:
The text was updated successfully, but these errors were encountered: