Given a shader program, returns an object containing it's uniform and attribute locations.
npm i reflect-program
var getAttibutes = require('reflect-program').getAttributes;
var getUniforms = require('reflect-program').getUniforms;
// create a gl program
var attributes = getAttibutes(glProgram);
var uniforms = getUniforms(glProgram);
gl.uniform1f(uniforms.uAlpha, 0.5);
This module is meant to be incorporated via browserify.
npm t