Releases: nicoco007/BeatSaberCustomAvatars
Releases · nicoco007/BeatSaberCustomAvatars
Version 5.0.0 beta 3
This version may not work properly for native Oculus users. If you can, please use SteamVR for now.
Will this ever come out of beta? Who knows!
- Updated to support Beat Saber 1.6.0
- Fixed loading crash when settings file doesn't exist
- Use Beat Saber's included Dynamic Bone and FinalIK libraries
Version 5.0.0 beta 2
IMPORTANT INFORMATION
There have been reports that this version immediately crashes when starting the game. To circumvent this issue temporarily, please create a file called CustomAvatars.json
inside the UserData
folder in your Beat Saber installation folder (e.g. C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\UserData
for Steam) and put the following inside:
{
"previousAvatarPath": ""
}
This issue will be fixed in the next version of Custom Avatars.
- Mark
IKManager
andIKManagerAdvanced
as deprecated in favor ofVRIKManager
- Use JSON file (
UserData\CustomAvatars.json
) for settings instead of UserPrefs - Add full body motion smoothing settings
- Fix floor adjustment not working properly with full body tracking
- Various other small improvements
Version 5.0.0 beta 1
Lots of changes (some breaking)! Requires BeatSaberMarkupLanguage, BS Utils, CustomUI, and DynamicOpenVR.
- Added finger tracking support*
- Added full body tracking calibration*
- Full body tracking now tries to get tracker roles from SteamVR instead of relying on the order in which they were turned on
- Updated VRIK to version 1.8
- Replaced 2D mirror with stereo mirror
- Rewrote UI using BSML
- Fixed floor moving for non-custom platforms
- Lots of under-the-hood cleanup
(*) more information coming soon™