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Releases: nicoco007/BeatSaberCustomAvatars

Version 5.0.0 beta 3

17 Dec 02:32
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Version 5.0.0 beta 3 Pre-release
Pre-release

This version may not work properly for native Oculus users. If you can, please use SteamVR for now.

Will this ever come out of beta? Who knows!

  • Updated to support Beat Saber 1.6.0
  • Fixed loading crash when settings file doesn't exist
  • Use Beat Saber's included Dynamic Bone and FinalIK libraries

Version 5.0.0 beta 2

04 Dec 01:58
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Version 5.0.0 beta 2 Pre-release
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IMPORTANT INFORMATION

There have been reports that this version immediately crashes when starting the game. To circumvent this issue temporarily, please create a file called CustomAvatars.json inside the UserData folder in your Beat Saber installation folder (e.g. C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\UserData for Steam) and put the following inside:

{
    "previousAvatarPath": ""
}

This issue will be fixed in the next version of Custom Avatars.


  • Mark IKManager and IKManagerAdvanced as deprecated in favor of VRIKManager
  • Use JSON file (UserData\CustomAvatars.json) for settings instead of UserPrefs
  • Add full body motion smoothing settings
  • Fix floor adjustment not working properly with full body tracking
  • Various other small improvements

Version 5.0.0 beta 1

12 Nov 21:26
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Version 5.0.0 beta 1 Pre-release
Pre-release

Lots of changes (some breaking)! Requires BeatSaberMarkupLanguage, BS Utils, CustomUI, and DynamicOpenVR.

  • Added finger tracking support*
  • Added full body tracking calibration*
  • Full body tracking now tries to get tracker roles from SteamVR instead of relying on the order in which they were turned on
  • Updated VRIK to version 1.8
  • Replaced 2D mirror with stereo mirror
  • Rewrote UI using BSML
  • Fixed floor moving for non-custom platforms
  • Lots of under-the-hood cleanup

(*) more information coming soon™