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Error GL_OUT_OF_MEMORY ! #86

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phamquyhai opened this issue Apr 19, 2012 · 11 comments
Closed

Error GL_OUT_OF_MEMORY ! #86

phamquyhai opened this issue Apr 19, 2012 · 11 comments

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@phamquyhai
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Some time error:
04-19 09:09:29.755: E/Adreno200-ES20(21417): <qgl2DrvAPI_glTexImage2D:433>: GL_OUT_OF_MEMORY

how to fix it !
Thank you...............

@nicolasgramlich
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Given the information you provided, all I can say is: "Use less memory!"

@phamquyhai
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But i use less memory, all resource = 1MB + Sound: 500k
i think not release all cache.
how a solution to destroy game ?

@nazgee
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nazgee commented Apr 19, 2012

@nicolasgramlich
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1 MB of what images? 500 kB of what sounds?

@phamquyhai
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Yes,
1MB: images - Texturepacker pvr.ccz
500k: sound ogg

You know issue ?

@nicolasgramlich
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How big is the spritesheet (in pixels) and what PixelFormat is it in?

All data you mentioned gets inflated!!!

@phamquyhai
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I used size 2048x2048 and PixelFormat is RGBA8888.

@nicolasgramlich
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That thing alone is 16MB big! There are few cases where you need
spritesheetes big like this!

What device are you on?

@phamquyhai
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I have problems with HTC One V.
Any device # won't show !

@phamquyhai
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puzz ! help me

@nazgee
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nazgee commented May 8, 2012

I do not believe this is AE problem, but your application's issue. You should not discuss your own issues here. This is for AE ISSUES, not personal problems. Try at http://www.andengine.org/forums/ but remember to describe your problem better. Take some time to ask a question correctly if you wan anyone to take his time to answer you.

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3 participants