-
Notifications
You must be signed in to change notification settings - Fork 18
/
payloads.go
110 lines (92 loc) · 2.78 KB
/
payloads.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
// Author: Niels A.D.
// Project: gowarcraft3 (https://github.com/nielsAD/gowarcraft3)
// License: Mozilla Public License, v2.0
package capi
// Response payload (*.*Response)
type Response struct{}
// Authenticate payload (Botapiauth.AuthenticateRequest)
//
// When connection is established, the client will need to send an authentication request with the API key
type Authenticate struct {
APIKey string `json:"api_key"`
}
// Connect payload (Botapichat.ConnectRequest)
//
// Connect the bot to the gateway and chat channel
type Connect struct{}
// Disconnect payload (Botapichat.DisconnectRequest)
//
// Disconnects the bot from the gateway and chat channel
type Disconnect struct{}
// SendMessage payload (Botapichat.SendMessageRequest)
//
// Sends a chat message to the channel
type SendMessage struct {
Message string `json:"message"`
}
// SendEmote payload (Botapichat.SendEmoteRequest)
//
// Sends an emote on behalf of a bot
type SendEmote struct {
Message string `json:"message"`
}
// SendWhisper payload (Botapichat.SendWhisperRequest)
//
// Sends a chat message to one user in the channel
type SendWhisper struct {
Message string `json:"message"`
UserID int64 `json:"user_id"`
}
// KickUser payload (Botapichat.KickUserRequest)
//
// Kicks a user from the channel
type KickUser struct {
UserID int64 `json:"user_id"`
}
// BanUser payload (Botapichat.BanUserRequest)
//
// Bans a user from the channel
type BanUser struct {
UserID int64 `json:"user_id"`
}
// UnbanUser payload (Botapichat.UnbanUserRequest)
//
// Un-Bans a user from the channel
type UnbanUser struct {
Username string `json:"toon_name"`
}
// SetModerator payload (Botapichat.SendSetModeratorRequest)
//
// Sets the current chat moderator to a member of the current chat.
// Same as a normal user doing /designate followed by /resign.
type SetModerator struct {
UserID int64 `json:"user_id"`
}
// ConnectEvent payload (Botapichat.ConnectEventRequest)
type ConnectEvent struct {
Channel string `json:"channel"`
}
// DisconnectEvent payload (Botapichat.DisconnectEventRequest)
type DisconnectEvent struct{}
// MessageEvent payload (Botapichat.MessageEventRequest)
type MessageEvent struct {
UserID int64 `json:"user_id"`
Message string `json:"message"`
Type MessageEventType `json:"type"`
}
// UserUpdateEvent payload (Botapichat.UserUpdateEvent)
type UserUpdateEvent struct {
UserID int64 `json:"user_id"`
Username string `json:"toon_name,omitempty"`
Flags []string `json:"flag,omitempty"`
Attributes []UserAttribute `json:"attribute,omitempty"`
}
// UserAttribute for UserUpdateEvent
type UserAttribute struct {
Key string
Value string
}
// UserLeaveEvent payload (Botapichat.UserLeaveEventRequest)
type UserLeaveEvent struct {
UserID int64 `json:"user_id"`
}