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void256 edited this page Feb 27, 2016 · 1 revision

Controls

  • Control Nodes / Grouping 🚧

    Currently a Nifty scene consist of a lot of NiftyNodes. We'll need some form of abstraction to group many of them and handle them as one "high level" NiftyNode. Like a button, a label, a textfield and so. These nodes are supposed to be able to provide their own tree of NiftyNodes that will - at some point - be merged into the complete scene.

  • Port existing Controls from Nifty 1.x

    Nifty 1.x has quite a few controls. Many of them have a seperation of control logic and display logic. Thus this should make it (more or less) easy to port them to Nifty 2.x when we have a Control Node mechanism in place.

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