Skip to content

nilsberglund-orleans/YouTube-simulations

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Tool to create videos of particles or waves in different 2D domains.

Created by Nils Berglund and optimized by Marco Mancini

C code for videos on YouTube Channel https://www.youtube.com/c/NilsBerglund

Parameter values used in specific simulations will be gradually added to file Parameters.md, Parameters_June21.md and so on.

There are four groups of 8 files, 19 files, 5 files and 4 files. In addition the following files handling color schemes have been included:

  1. hsluv.cand hsluv.h from https://github.com/adammaj1/hsluv-color-gradient
  2. turbo_colormap.c from https://gist.github.com/mikhailov-work/6a308c20e494d9e0ccc29036b28faa7a
  3. colormaps.c containing look-up tables from https://github.com/yuki-koyama/tinycolormap

The following file (beta version) provides support for creating mazes:

  1. sub_maze.c

The files

  1. *.ppm.gz

are required by wave_sphere.c and rde.c and should be unzipped before compiling.

Simulations of classical particles in billiards.

  1. particle_billiard.c: simulation of a collection of non-interacting particles in a billiard
  2. drop_billiard.c: simulation of an expanding front of particles
  3. particle_pinball.c: variant of particle_billiard with some extra statistics plots
  4. billiard_phasespace.c: variant of particle_billiard for phase portraits (only works for certain shapes)
  5. global_particles.c: global variables and parameters
  6. sub_part_billiard.c: drawing/computation routines common to particle_billiard and drop_billiard
  7. sub_part_pinball.c: additional drawing/computation routines for particle_pinball
  8. sub_billiard_phasespace.c: additional drawing/computation routines for billiard_phasespace
  • Create subfolders tif_part, tif_drop
  • Customize constants at beginning of .c file
  • Compile with make particle_billiard, make_drop_billiard, etc, or

gcc -o particle_billiard particle_billiard.c-O3 -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut

gcc -o drop_billiard drop_billiard.c-O3 -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 lglut

  • Many laptops claim to have 4 cores, but two of those are virtual. OMP acceleration may be more effective after executing

export OMP_NUM_THREADS=2

in the shell before running the program

  • Generate movie with

ffmpeg -i part.%05d.tif -vcodec libx264 part.mp4

Simulations of wave equation and reaction-diffusion equations, including the Schrodinger equation.

  1. wave_billiard.c: simulation of the (linear) wave equation
  2. wave_3d.c: 3d rendering of wave equation
  3. wave_sphere.c: wave equation on a sphere (3d and 2d render)
  4. wave_comparison.c: comparison of the wave equation in two different domains
  5. wave_energy.c: a version of wave_billiard plotting the energy profile of the wave
  6. mangrove.c: a version of wave_billiard with additional features to animate mangroves
  7. heat.c: simulation of the heat equation, with optional drawing of gradient field lines
  8. rde.c: simulation of reaction-diffusion equations, plots in 2d and 3d (including Schrödinger equation, Euler equation, and shallow water equation)
  9. schrodinger.c: simulation of the Schrodinger equation in 2d (old version)
  10. global_pdes.c: global variables and parameters
  11. global_3d.c: additional global variables for 3d version
  12. sub_wave.c: drawing/computation routines common to wave_billiard, heat and schrodinger
  13. sub_wave_comp.c: some modified functions needed by wave_comparison
  14. sub_wave_3d.c: additional functions for 3d version
  15. common_wave.c: common functions of wave_billiard and wave_comparison
  16. colors_waves.c: colormaps used by wave simulations
  17. sub_rde.c: additional routines for rde.c
  18. sub_wave_rde_3d.c: additional 3d drawing routines for rde.c
  19. sub_sphere.c: additional routines for wave_sphere.c
  • Create subfolders tif_wave, tif_heat, tif_bz, tif_schrod
  • Customize constants at beginning of .c file
  • Compile with make wave_billiard, etc, or

gcc -o wave_billiard wave_billiard.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut -O3 -fopenmp

gcc -o wave_comparison wave_comparison.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut -O3 -fopenmp

gcc -o heat heat.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut -O3 -fopenmp

gcc -o schrodinger schrodinger.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut -O3 -fopenmp

  • Many laptops claim to have 4 cores, but two of those are virtual. OMP acceleration may be more effective after executing

export OMP_NUM_THREADS=2

in the shell before running the program

  • Generate movie with

ffmpeg -i wave.%05d.tif -vcodec libx264 wave.mp4

Molecular dynamics simulations.

  1. lennardjones.c: simulation of molecular dynamics
  2. global_ljones.c: global variables and parameters
  3. sub_lj.c: drawing and initialization routines
  4. sub_hashgrid.c: hashgrid manipulation routines
  5. lj_movie.c: render movie with precomputed particle positions (requires files lj_time_series.dat and lj_final_positions.dat generated by lennardjones)
  • Create subfolder tif_ljones
  • Customize constants at beginning of .c file
  • Compile with make lennardjones or

gcc -o lennardjones lennardjones.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut -O3 -fopenmp

  • Generate movie with

ffmpeg -i lennardjones.%05d.tif -vcodec libx264 lennardjones.mp4

Percolation simulations.

  1. percolation.c: simulation of Bernoulli percolation
  2. global_perc.c: global variables and parameters
  3. sub_perco.c: drawing and cluster finding routines
  4. sub_perco_3d.c: 3D drawing routines
  • Create subfolder tif_perc
  • Customize constants at beginning of .c file
  • Compile with make percolation or

gcc -o percolation percolation.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lglut -O3 -fopenmp

  • Generate movie with

ffmpeg -i percolation.%05d.tif -vcodec libx264 percolation.mp4

Some references