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TranslationExtractorPlus

This tool loads the project's import csv files and exports all text keys into a comma delimited CSV file.

Requirements

In order for the translation to work, the project needs to be running so the required objects can be setup. The following is required:

  • The extracted project files as described in the developer modding guide
  • The files from this repository added to the extracted project folder as described above.

Installation Instructions

  • Download the zip file from this repository and extract the files from the zip folder.

  • Move the TranslationDump folder into the addons folder of the extracted Cassette Beasts project files as seen below:

    Contents of the extracted folder.

    image

    Location to move that folder into.

    image

    What it should look like inside the addons folder.

    image

  • Open the Cassette Beasts project in Godot and navigate to the TranslationDump folder inside the addons folder.

    image

  • Open the TranslationBox.tscn file and click the Play Scene button located at the top right of the screen.

    image

  • After clicking PlayScene a new window will open to load the extraction UI. From here just choose a language, click Extract Translations, and select a location to save the translated file. The window will take a second to process the file, the dialog window will be open this entire time. When the window closes and you see the swirling animation then it is finished extracting.

    extraction_tutorial

Working with the CSV File

Opening this file directly in a spreadsheet tool usually results in a lot of special characters being mostly unreadable. Instead I suggest using your spreadsheet tool's data import feature to load the data. Here's an example with a Japanese extract opened directly in Excel:

image

Now here's what it looks like when using Excel's Data import from Text/CSV:

loaddatafile.mp4

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