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Game turns all button prompts to "0" when FallbackToEnglishKeyIcons is enabled #121
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Hmm, can you post what system language you use and keyboard locale? Also, do you have any English language/locale installed on your system at all? From looks of it, your game language is English too? We're trying to look into this at #64 but haven't had any luck yet, hopefully will be able to figure something soon. |
Interesting, didn't think game had support for key icons with Polish layout, maybe the invisible icons issue only happens with Russian KB for some reason. Do you know if you have English keyboard locale installed on your system at all? The 0 key issue might be happening when there's no English layout installed, not totally sure about that yet though. |
Only Polish keyboard locale. |
Can you test this build? Should fix the issue. |
Could you please open dinput8.dll, set "VerboseLog" to true, re-open the game and then upload your dinput8.log here? |
Yes, of course, here it is |
@bursoft-git Does this only happen with QTEs? Are other prompts fine? (enter door, save game, etc) |
Save game, open doors, and other actions with E button are OK |
@emoose Seems to be the same bug you fixed in the game with |
Ah, I think this may be a different issue after all. @bursoft-git, could you try to open the F1 menu and rebind the QTE keys? this should fix it. |
i rebind keys
and now game shows "correct" D button with Russian layout, and 0 with English) |
Could you check this build, please? |
now game shows correct D button in both Russian and English layout! |
No problem ^^ |
The option is also enabled by default.
Turned on:
Turned off:
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