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Original file line number | Diff line number | Diff line change |
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.. index:: キーフレームの登録ウィンドウ(画面の構成) | ||
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#################################### | ||
キーフレームの登録ウィンドウ | ||
#################################### | ||
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.. |keyframe1| image:: ../img/screen_ribbon_animation_keyframe1.png | ||
.. |keyframe2| image:: ../img/screen_ribbon_animation_keyframe2.png | ||
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リボンバーの任意の位置で右クリック(macOSの場合はControlキー押しながらクリックまたは2点タップ)するか、アニメーションタブの ``キーフレームを登録`` ボタンを押すと表示されます。ここでキーフレームに登録したいプロパティやボーンを選択できます。 | ||
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この中の ``キーフレームを登録`` ボタンを押すと実際に登録されます。 | ||
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.. csv-table:: | ||
:header-rows: 1 | ||
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VRM, VRM以外 | ||
|keyframe1|, |keyframe2| | ||
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:キーフレームを登録: 現在選択中のオブジェクトの状態を現在のキーフレームに登録します。同じキーフレーム位置でもう一度登録すると上書きします。 | ||
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:右上のツールバー: | ||
将来のバージョンで使用します。 まだ使いません。 | ||
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左から全ボーンを選択解除、全ボーンを選択、IKParentを選択、上半身を選択、下半身を選択 | ||
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:登録する内容: キーフレームに登録する内容を移動・移動以外・プロパティから選びます。 | ||
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:登録するボーン: | ||
キーフレームに登録するボーン(IKマーカー)を確認できます。これはVRMとそれ以外で数が異なります。 | ||
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.. | ||
※VRM以外は 上半身を選択、下半身を選択 を押すことはできません。 | ||
VRMは身体の各部位が存在するため、例えばRightHandの移動だけを登録する。といったことができるようになります。 | ||
VRM以外は一つしかIKマーカーが存在しないため、チェックを外して移動・移動以外を登録しても意味がありません。 |
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Original file line number | Diff line number | Diff line change |
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@@ -179,7 +179,7 @@ UserStage | |
.. index:: 空(オブジェクトの操作) | ||
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.. _operation_sky:: | ||
.. _operation_sky: | ||
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空 | ||
^^^^^^^^^^^^^^^^^^^ | ||
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