And ultrawide version of the already created MH Rise overlay. Credit to GreenComfyTea, cursecat and coavins for all of the original code
Updated to v1.3 of original mod.
I added two more choices: top_center and bottom_center
position = {
x = 0,
y = 27,
--Possible values: "top_left", "top_right", "top_center", "bottom_left", "bottom_right", "bottom,center"
anchor = "top_center"
}
This is what I used to center the monsters on the screen. I also used this to edit
the for loop to only loop as many times as there are monsters.
local total_monsters = enemy_manager:call("getBossEnemyCount");