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BackForceFeeder Beta 7.0

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@njz3 njz3 released this 20 Sep 13:45
· 5 commits to master since this release

Add a Control Set Explorer panel to easily copy properties between control sets.
Add Backup/Restore button.
r33: Fix access bug when setting name of input, and add H6 shifter decoder.
r38: Add naming of JoyButtons (easier to remember emulator configuration).
r44: add buttons naming
r50: add french traduction (not finished)
r55: add option to use 0-based index for raw inputs and buttons
r62: fix a bug with permanent spring effect
r72: diagnostic mode set back the test torque to 0 when releasing mouse button
r73: fix process scan access when running game is in admin.
r77: fix keystroke index and display

r82: split mappings files from inputs/outputs definition to easier copy/paste. WARNING: this will break your configuration files.
r84: fix a rollover bug when axis value are at the maximum
r87: add a .bak (control sets directory copy) in case of application crash
r90: fix control set mappings load/save
r101: update fr translation
r102: fix a bug when duplicating controlset
r106: do not delete ControlSets directory when cleaning it, but only contents. This is to allow using symbolic link for the directory (git).
r107: add signed vJoy driver v2.2.2.0 from Brunner for Win11, make BFF compatible with both old and new version
r108: fix a bug when initializing FFB
r110: fix a bug when using 2 keys in keystroke (Tibal)
r116: fix exception when loading corrupted controlset files and set some forms as resizeable
r117: update gameassets with latest njz3's image
r119: fix unneeded MAMENet output errors log
r121: fix lamp mapping for Cruis'n Blast
r123: allow loading of controlset even if there are missing files
r128: fix permanent spring for SR2 compatibility mode and outrunners outputs, check for running process