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mtwist.h
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mtwist.h
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#ifndef MTWIST_H
#define MTWIST_H
#include <stdio.h>
#ifdef __cplusplus
#include <iostream>
#endif
#define __STDC_LIMIT_MACROS
#include <stdint.h>
#define MT_STATE_SIZE 624
typedef struct
{
uint32_t statevec[MT_STATE_SIZE];
int stateptr;
int initialized;
}
mt_state;
#ifdef __cplusplus
extern "C"
{
#endif
extern void mts_mark_initialized(mt_state* state);
extern void mts_seed32(mt_state* state, uint32_t seed);
extern void mts_seed32new(mt_state* state, uint32_t seed);
extern void mts_seedfull(mt_state* state,
uint32_t seeds[MT_STATE_SIZE]);
extern uint32_t mts_seed(mt_state* state);
extern uint32_t mts_goodseed(mt_state* state);
extern void mts_bestseed(mt_state* state);
extern void mts_refresh(mt_state* state);
extern int mts_savestate(FILE* statefile, mt_state* state);
extern int mts_loadstate(FILE* statefile, mt_state* state);
extern void mt_seed32(uint32_t seed);
extern void mt_seed32new(uint32_t seed);
extern void mt_seedfull(uint32_t seeds[MT_STATE_SIZE]);
extern uint32_t mt_seed(void);
extern uint32_t mt_goodseed(void);
extern void mt_bestseed(void);
extern mt_state* mt_getstate(void);
extern int mt_savestate(FILE* statefile);
extern int mt_loadstate(FILE* statefile);
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
#endif
extern uint32_t mts_lrand(mt_state* state);
#ifdef UINT64_MAX
extern uint64_t mts_llrand(mt_state* state);
#endif
extern double mts_drand(mt_state* state);
extern double mts_ldrand(mt_state* state);
extern uint32_t mt_lrand(void);
#ifdef UINT64_MAX
extern uint64_t mt_llrand(void);
#endif
extern double mt_drand(void);
extern double mt_ldrand(void);
#define MT_TEMPERING_MASK_B 0x9d2c5680
#define MT_TEMPERING_MASK_C 0xefc60000
#define MT_TEMPERING_SHIFT_U(y) \
(y >> 11)
#define MT_TEMPERING_SHIFT_S(y) \
(y << 7)
#define MT_TEMPERING_SHIFT_T(y) \
(y << 15)
#define MT_TEMPERING_SHIFT_L(y) \
(y >> 18)
#define MT_PRE_TEMPER(value) \
do \
{ \
value ^= MT_TEMPERING_SHIFT_U(value); \
value ^= MT_TEMPERING_SHIFT_S(value) & MT_TEMPERING_MASK_B; \
value ^= MT_TEMPERING_SHIFT_T(value) & MT_TEMPERING_MASK_C; \
} \
while (0)
#define MT_FINAL_TEMPER(value) \
((value) ^ MT_TEMPERING_SHIFT_L(value))
#define MT_TEMPER(value) \
do \
{ \
value ^= MT_TEMPERING_SHIFT_U(value); \
value ^= MT_TEMPERING_SHIFT_S(value) & MT_TEMPERING_MASK_B; \
value ^= MT_TEMPERING_SHIFT_T(value) & MT_TEMPERING_MASK_C; \
value ^= MT_TEMPERING_SHIFT_L(value); \
} \
while (0)
extern mt_state mt_default_state;
extern double mt_32_to_double;
extern double mt_64_to_double;
#ifndef MT_EXTERN
#ifdef __cplusplus
#define MT_EXTERN
#else
#define MT_EXTERN extern
#endif
#endif
#ifndef MT_INLINE
#define MT_INLINE inline
#endif
#ifndef MT_GENERATE_CODE_IN_HEADER
#ifdef __GNUC__
#define MT_GENERATE_CODE_IN_HEADER 1
#endif
#if defined(__INTEL_COMPILER) || defined(_MSC_VER)
#define MT_GENERATE_CODE_IN_HEADER 0
#endif
#endif
#if MT_GENERATE_CODE_IN_HEADER
MT_EXTERN MT_INLINE uint32_t mts_lrand(
register mt_state* state)
{
register uint32_t random_value;
if (state->stateptr <= 0)
mts_refresh(state);
random_value = state->statevec[--state->stateptr];
MT_PRE_TEMPER(random_value);
return MT_FINAL_TEMPER(random_value);
}
#ifdef UINT64_MAX
MT_EXTERN MT_INLINE uint64_t mts_llrand(
register mt_state* state)
{
register uint32_t random_value_1;
register uint32_t random_value_2;
if (--state->stateptr <= 0)
{
if (state->stateptr < 0)
{
mts_refresh(state);
random_value_1 = state->statevec[--state->stateptr];
}
else
{
random_value_1 = state->statevec[state->stateptr];
mts_refresh(state);
}
}
else
random_value_1 = state->statevec[state->stateptr];
MT_TEMPER(random_value_1);
random_value_2 = state->statevec[--state->stateptr];
MT_PRE_TEMPER(random_value_2);
return ((uint64_t) random_value_1 << 32)
| (uint64_t) MT_FINAL_TEMPER(random_value_2);
}
#endif
MT_EXTERN MT_INLINE double mts_drand(
register mt_state* state)
{
register uint32_t random_value;
if (state->stateptr <= 0)
mts_refresh(state);
random_value = state->statevec[--state->stateptr];
MT_TEMPER(random_value);
return random_value * mt_32_to_double;
}
MT_EXTERN MT_INLINE double mts_ldrand(
register mt_state* state)
{
#ifdef UINT64_MAX
uint64_t final_value;
#endif
register uint32_t random_value_1;
register uint32_t random_value_2;
if (--state->stateptr <= 0)
{
if (state->stateptr < 0)
{
mts_refresh(state);
random_value_1 = state->statevec[--state->stateptr];
}
else
{
random_value_1 = state->statevec[state->stateptr];
mts_refresh(state);
}
}
else
random_value_1 = state->statevec[state->stateptr];
MT_TEMPER(random_value_1);
random_value_2 = state->statevec[--state->stateptr];
MT_TEMPER(random_value_2);
#ifdef UINT64_MAX
final_value = ((uint64_t) random_value_1 << 32) | (uint64_t) random_value_2;
return final_value * mt_64_to_double;
#else
return random_value_1 * mt_32_to_double + random_value_2 * mt_64_to_double;
#endif
}
MT_EXTERN MT_INLINE uint32_t mt_lrand(void)
{
register uint32_t random_value;
if (mt_default_state.stateptr <= 0)
mts_refresh(&mt_default_state);
random_value = mt_default_state.statevec[--mt_default_state.stateptr];
MT_PRE_TEMPER(random_value);
return MT_FINAL_TEMPER(random_value);
}
#ifdef UINT64_MAX
MT_EXTERN MT_INLINE uint64_t mt_llrand(void)
{
register uint32_t random_value_1;
register uint32_t random_value_2;
if (--mt_default_state.stateptr <= 0)
{
if (mt_default_state.stateptr < 0)
{
mts_refresh(&mt_default_state);
random_value_1 =
mt_default_state.statevec[--mt_default_state.stateptr];
}
else
{
random_value_1 =
mt_default_state.statevec[mt_default_state.stateptr];
mts_refresh(&mt_default_state);
}
}
else
random_value_1 = mt_default_state.statevec[mt_default_state.stateptr];
MT_TEMPER(random_value_1);
random_value_2 = mt_default_state.statevec[--mt_default_state.stateptr];
MT_PRE_TEMPER(random_value_2);
return ((uint64_t) random_value_1 << 32)
| (uint64_t) MT_FINAL_TEMPER(random_value_2);
}
#endif
MT_EXTERN MT_INLINE double mt_drand(void)
{
register uint32_t random_value;
if (mt_default_state.stateptr <= 0)
mts_refresh(&mt_default_state);
random_value = mt_default_state.statevec[--mt_default_state.stateptr];
MT_TEMPER(random_value);
return random_value * mt_32_to_double;
}
MT_EXTERN MT_INLINE double mt_ldrand(void)
{
#ifdef UINT64_MAX
uint64_t final_value;
#endif
register uint32_t random_value_1;
register uint32_t random_value_2;
if (--mt_default_state.stateptr <= 0)
{
if (mt_default_state.stateptr < 0)
{
mts_refresh(&mt_default_state);
random_value_1 =
mt_default_state.statevec[--mt_default_state.stateptr];
}
else
{
random_value_1 =
mt_default_state.statevec[mt_default_state.stateptr];
mts_refresh(&mt_default_state);
}
}
else
random_value_1 = mt_default_state.statevec[mt_default_state.stateptr];
MT_TEMPER(random_value_1);
random_value_2 = mt_default_state.statevec[--mt_default_state.stateptr];
MT_TEMPER(random_value_2);
#ifdef UINT64_MAX
final_value = ((uint64_t) random_value_1 << 32) | (uint64_t) random_value_2;
return final_value * mt_64_to_double;
#else
return random_value_1 * mt_32_to_double + random_value_2 * mt_64_to_double;
#endif
}
#endif
#ifdef __cplusplus
class mt_prng
{
friend class mt_empirical_distribution;
public:
mt_prng( // Default constructor
bool pickSeed = false)
// True to get seed from /dev/urandom
// ..or time
{
state.stateptr = 0;
state.initialized = 0;
if (pickSeed)
(void)mts_seed(&state);
}
mt_prng(uint32_t newseed)
// Construct with 32-bit seeding
{
state.stateptr = 0;
state.initialized = 0;
mts_seed32(&state, newseed);
}
mt_prng(uint32_t seeds[MT_STATE_SIZE])
// Construct with full seeding
{
state.stateptr = 0;
state.initialized = 0;
mts_seedfull(&state, seeds);
}
~mt_prng() { }
void seed32(uint32_t newseed)
// Set 32-bit random seed
{
mts_seed32(&state, newseed);
}
void seed32new(uint32_t newseed)
// Set 32-bit random seed
{
mts_seed32new(&state, newseed);
}
void seedfull(uint32_t seeds[MT_STATE_SIZE])
// Set complicated random seed
{
mts_seedfull(&state, seeds);
}
uint32_t seed() // Choose seed from random input
{
return mts_seed(&state);
}
uint32_t goodseed() // Choose better seed from random input
{
return mts_goodseed(&state);
}
void bestseed() // Choose best seed from random input
{
mts_bestseed(&state);
}
friend std::ostream&
operator<<(std::ostream& stream, const mt_prng& rng);
friend std::istream&
operator>>(std::istream& stream, mt_prng& rng);
uint32_t lrand() // Generate 32-bit pseudo-random value
{
return mts_lrand(&state);
}
#ifdef UINT64_MAX
uint64_t llrand() // Generate 64-bit pseudo-random value
{
return mts_llrand(&state);
}
#endif
double drand() // Generate fast 32-bit floating value
{
return mts_drand(&state);
}
double ldrand() // Generate slow 64-bit floating value
{
return mts_ldrand(&state);
}
double operator()()
{
return mts_drand(&state);
}
protected:
mt_state state; // Current state of the PRNG
};
#if MT_GENERATE_CODE_IN_HEADER
MT_INLINE std::ostream& operator<<(
std::ostream& stream, // Stream to save to
const mt_prng& rng) // PRNG to save
{
for (int i = MT_STATE_SIZE; --i >= 0; )
{
if (!(stream << rng.state.statevec[i] << ' '))
return stream;
}
return stream << rng.state.stateptr;
}
MT_INLINE std::istream& operator>>(
std::istream& stream, // Stream to laod from
mt_prng& rng) // PRNG to load
{
rng.state.initialized = rng.state.stateptr = 0;
for (int i = MT_STATE_SIZE; --i >= 0; )
{
if (!(stream >> rng.state.statevec[i]))
return stream;
}
if (!(stream >> rng.state.stateptr))
{
rng.state.stateptr = 0;
return stream;
}
if (rng.state.stateptr < 0 || rng.state.stateptr > MT_STATE_SIZE)
{
rng.state.stateptr = 0;
return stream;
}
mts_mark_initialized(&rng.state);
return stream;
}
#endif
#endif
#endif