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TCPget can now handle concurrent sessions (#1042)
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* First release of multi connection tcpget

* Works when connection is left open

* Change scope of clients object

* Fix comparison to "" in tcpin

* Add security checks

* Better scope handling
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natcl authored and dceejay committed Nov 11, 2016
1 parent 9cc1b03 commit 7ef1537
Showing 1 changed file with 57 additions and 39 deletions.
96 changes: 57 additions & 39 deletions nodes/core/io/31-tcpin.js
Expand Up @@ -83,7 +83,7 @@ module.exports = function(RED) {
}
});
client.on('end', function() {
if (!node.stream || (node.datatype == "utf8" && node.newline != "" && buffer.length > 0)) {
if (!node.stream || (node.datatype == "utf8" && node.newline !== "" && buffer.length > 0)) {
var msg = {topic:node.topic, payload:buffer};
msg._session = {type:"tcp",id:id};
if (buffer.length !== 0) {
Expand Down Expand Up @@ -407,66 +407,73 @@ module.exports = function(RED) {
} // jshint ignore:line
}

var buf;
if (this.out == "count") {
if (this.splitc === 0) { buf = new Buffer(1); }
else { buf = new Buffer(this.splitc); }
}
else { buf = new Buffer(65536); } // set it to 64k... hopefully big enough for most TCP packets.... but only hopefully

this.connected = false;
var node = this;
var client;
var m;

var clients = {};

this.on("input", function(msg) {
m = msg;
var i = 0;
if ((!Buffer.isBuffer(msg.payload)) && (typeof msg.payload !== "string")) {
msg.payload = msg.payload.toString();
}

var host = node.server || msg.host;
var port = node.port || msg.port;
var connection_id = host + ":" + port;

if (!node.connected) {
client = net.Socket();
if (socketTimeout !== null) { client.setTimeout(socketTimeout); }
var host = node.server || msg.host;
var port = node.port || msg.port;
var buf;
if (this.out == "count") {
if (this.splitc === 0) { buf = new Buffer(1); }
else { buf = new Buffer(this.splitc); }
}
else { buf = new Buffer(65536); } // set it to 64k... hopefully big enough for most TCP packets.... but only hopefully

clients[connection_id] = net.Socket();
if (socketTimeout !== null) { clients[connection_id].setTimeout(socketTimeout);}

if (host && port) {
client.connect(port, host, function() {
clients[connection_id].connect(port, host, function() {
//node.log(RED._("tcpin.errors.client-connected"));
node.status({fill:"green",shape:"dot",text:"common.status.connected"});
node.connected = true;
client.write(msg.payload);
if (clients[connection_id]) {
clients[connection_id].write(msg.payload);
}
});
}
else {
node.warn(RED._("tcpin.errors.no-host"));
}

client.on('data', function(data) {
clients[connection_id].on('data', function(data) {
if (node.out == "sit") { // if we are staying connected just send the buffer
m.payload = data;
node.send(m);
msg.payload = data;
node.send(RED.util.cloneMessage(msg));
}
else if (node.splitc === 0) {
msg.payload = data;
node.send(msg);
node.send(RED.util.cloneMessage(msg));
}
else {
for (var j = 0; j < data.length; j++ ) {
if (node.out === "time") {
// do the timer thing
if (node.tout) {
if (clients[connection_id] && clients[connection_id].timeout) {
i += 1;
buf[i] = data[j];
}
else {
node.tout = setTimeout(function () {
node.tout = null;
clients[connection_id].timeout = setTimeout(function () {
clients[connection_id].timeout = null;
msg.payload = new Buffer(i+1);
buf.copy(msg.payload,0,0,i+1);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
if (clients[connection_id]) {
node.status({}); clients[connection_id].destroy();
delete clients[connection_id];
}
}, node.splitc);
i = 0;
buf[0] = data[j];
Expand All @@ -480,7 +487,10 @@ module.exports = function(RED) {
msg.payload = new Buffer(i);
buf.copy(msg.payload,0,0,i);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
if (clients[connection_id]) {
node.status({}); clients[connection_id].destroy();
delete clients[connection_id];
}
i = 0;
}
}
Expand All @@ -492,56 +502,64 @@ module.exports = function(RED) {
msg.payload = new Buffer(i);
buf.copy(msg.payload,0,0,i);
node.send(msg);
if (client) { node.status({}); client.destroy(); }
if (clients[connection_id]) {
node.status({}); clients[connection_id].destroy();
delete clients[connection_id];
}
i = 0;
}
}
}
}
});

client.on('end', function() {
clients[connection_id].on('end', function() {
//console.log("END");
node.connected = false;
node.status({fill:"grey",shape:"ring",text:"common.status.disconnected"});
client = null;
clients[connection_id] = null;
});

client.on('close', function() {
clients[connection_id].on('close', function() {
//console.log("CLOSE");
node.connected = false;
if (node.done) { node.done(); }
});

client.on('error', function() {
clients[connection_id].on('error', function() {
//console.log("ERROR");
node.connected = false;
node.status({fill:"red",shape:"ring",text:"common.status.error"});
node.error(RED._("tcpin.errors.connect-fail"),msg);
if (client) { client.destroy(); }
if (clients[connection_id]) {
clients[connection_id].destroy();
delete clients[connection_id];
}
});

client.on('timeout',function() {
//console.log("TIMEOUT");
clients[connection_id].on('timeout',function() {
node.connected = false;
node.status({fill:"grey",shape:"dot",text:"tcpin.errors.connect-timeout"});
//node.warn(RED._("tcpin.errors.connect-timeout"));
if (client) {
client.connect(port, host, function() {
if (clients[connection_id]) {
clients[connection_id].connect(port, host, function() {
node.connected = true;
node.status({fill:"green",shape:"dot",text:"common.status.connected"});
});
}
});
}
else { client.write(msg.payload); }
else {
clients[connection_id].write(msg.payload);
}
});

this.on("close", function(done) {
node.done = done;
if (client) {
client.destroy();
for (var client in clients) {
clients[client].destroy();
}
clients = {};
node.status({});
if (!node.connected) { done(); }
});
Expand Down

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